Adversity Elements ended by eveis advertius
Adverse Earth is the
pass-through element. Use of this element allows for bypassing anything
with the effect of choice. Makes shields that are impassable
by any spell. This element is fought to made to work, as adversity
is used to fight. Another name is passthrough.
The adverse lava is the
lava that can phase moments. When using this lava there is a phase
change to everything around it. It can melt anything as it's 500
degrees kelvin or more in temperature.
Adverse Fire is the fire
of change. Use this fire to make changes through imagination. This
fire does not burn. It can heat up anything. It's up to the caster
how hot it is. This fire is unseen but felt. It's other name is
change.
Adverse firewater is the
changing absorption firewater. Its the water that cures any
disease. It can change anything
while it absorbs the properties. To drink it you become
able to take any damage while
it comes on you. Will the damage away.
Adverse Water is absorption. To use this water you absorb anything that is energy. Bathing in it absorbs scent and sometimes memory. The memory comes back. When you drink it, you can absorb all energies. The water of absorption is a boon to any defense. This water is unseen.
The adverse ice is the
absorption remaking. Make this ice to cool off drinks and make
changes while absorbing until the event is done. This ice is unseen.
Adverse air is remaking.
Use the air of remaking to make events as you want. Use imagination
to remake the event. Use the air of remaking to make things work
again if broken.
You can compress adverse
air into adverse lightning and make a person appear as if said
person never existed. This lightning comes from Remaking Air and
Energy Fire.
More combinations be:
Adverse earth water make pass-through absorption oil. This earth and
water combo, makes oil that allows you to pass through things and
absorb nearly anything you'd desire. It also allows a passing through
of others absorption.
Adverse earth and adverse air makes pass-thru remaking gravity,
where it can cause you or another, to pass through energy and do a
remaking of events or idea, in the presence of the gravity.
Firey adverse air is change remaking non heat or non use ends this effect by area use. This is the heat that causes change and remaking of things that it affects or isn't useful.
Adverse water and adverse earth makes a mud that causes
absorption of a pass-through effect. This mud can spread everywhere,
where anything near it can feel grainy, suddenly.
Furthermore..
Adersity is the effect of all four elements and if one can control adversity one can control life. Adversity is also events that take place. Its' effects are everywhere.