Element | Latin spellword | Description |
Earth | taura |
The element of earth is that of life. Earth can consist of items, use in drugs and in similar motions you can do. It can grant life, morph items or people, take life, heal or wield life like control. In granting life, it creates it anew through destructive action or gives it through infusion. Morphing item or people with earth infuses the target with energy charged by the workers purpose through imagination of changing the shape of the target. Wielding life, earth can make an infusion to do as the worker imagines. Earth is for the body. |
inanis | The
negative element of earth is void. Void is nothingness and negative of
earth. You can use it to protect yourself by forming a barrier to
absorb the energy cast at it or to attack with it. When used for attack
it incinerates someone as it sucks the life out of the victim, leaving
ashes. Its considered by some monks, the storage place of things that
are destroyed. You can also remove certain properties of anything you'd
want by the imagination of it being removed and using void. Void in
another aspect is negative in its nature, so if you visit the void
earth then you would see a negative version of earth thats without
limits and with negative values. |
|
inversio taura | Inverse earth can
affect the meta energy flows and it is considered Magic. To manipulate
with the inverse earth means you can effect others by thought alone.
This is the best energy to play with for enchantments. This elements
heightens anything its used with. Another name is inversion. |
|
penetro | Adverse Earth is the pass through element. Use of this element allows for bypassing anything with the effect of choice. Make shields that are impassable for any spell. This element is fought to made to work as adversity is used to fighting. Another name is passthrough. | |
occultatio | Manipulation Earth is
called the earth of Charm. It is the life blood of the manipulation
effects. Use this to manipulate and control any effect, person, or
object. This element can guide any effect or person to do what the
wielder wants. This element is undetectable except by the controlled
person. This element works well with reverse time. |
|
occultatio | Concealment is the element of stealth earth. It is the act of hiding using earth. To use this element think on not being seen. This element is not detected as it will conceal everything the wielder would want. To define the moment of Concealment is to make use of the element. | |
opacus | Space and Earth is Dark
Earth lava and is the Shadow element. Shadow can drain on touch or at a
distance and is a live force given power by earth. Shadow can remove
things without notice and it would seem like it was never there. You
can move with shadow and go places or see with shadow. A shadow attack
is always ended in death. Shadows prefer dark places. |
|
genero | Life is the Light earth element. Using life you can resurrect and restore a person or objects. Life in itself brings hope and resistance to any spell or destructive feelings. Feeling Life you must keep balance. If no attempt is kept then there is Chaos. Life can restore memories and the soul. This is an element of self-determined growth. If one controls Life one controls balance. | |
chao | Chaos
is space plus ether and is also Strife Earth, as it uses ether to
create events in a space that are multitudinous. The more events
created, the more chaos is there. Chaos also warps and changes
anything. So, you can use it to morph things, warp effects, power
yourself and others, or as a shield to bend attacks or spells. |
|
efficio | Imitation Earth is Power earth Use this earth to power yourself for anything that you'd want to happen. This Power allows you to use the earth as direct power as if through a link or focus. Power any device or yourself through a core tap idea much like the sun. This power is like electricity. | |
appono | Additive earth is
Glamour. This is the element that will form another form over an
existing form Make anything appear as something else. Try to focus the
image over the image and give it your life force to make it happen.
Think of the property of mind to enchant with and visualize the effect
in the person or object. Then give of your life force to make it set
with the word lock. |
|
caecus | Subtractive earth is
Unseen. This is the force of unseen change. The unseen changes will be
undetected if not looked for. This can be anything to casters will
through imagination or desire. One can make anything happen and it will
be undetected. |
|
ferreus |
Indirect earth is
Anti-magic and is the magic of iron. When this is used it will
indirectly effect everything. Focus and imagine the effects that are to
happen. To focus try to think of the element. This is unseen and
if undetectable magic as your spirit is willed impulse, thought in
action is your will as this is suggestion in the subconscious and by
what in idea is done. As you know what is there or not as nothing is
existent in life existent is the potent use, that creates with lust or
desire equals the moment that makes the point effective. |
|
congnitio | Corruption earth is
Knowledge. This is the root of all corruption. The other name is power
of corruption. To use this power is to control or guide those not
knowing. To find knowledge is a harrowing task. |
|
declino | The diversive earth is
aversion. Use of aversive actions is to do something rude or disruptive
to make the threat go away. Thus the actions you don't won't to happen
will be not done if the aversive behavior is done. Examples are to act
out of phase or disrupt other people in small ways by being antisocial.
Making activity around you impossible. |
|
impetus | Vision earth is the
third eye. The third eye is the subsconscious eye that can manipulate
anything that is in existence. It does its own thing and will make the
moment of existence for a person much more easier. This eye will
counter all spells set against said person and it. This is a tool of
the telepath. |
|
ancile | Shield is the earth
shield. This element protects you from all hazards or disruptions. An earth shield also reduces damage by a certain amount and removing the damage after. This element can be called a ward. |
|
accipio | Understanding is the
language earth. This forms the basis of all languages and makes
intelligence possible. What makes this work is information. Gathered
information makes ideas flow and understanding fluent. This element can
be called intelligence. |
|
vacuus | Inductive earth is suction that pulls things toward or away from you. This allows for hydraulics and air suction to happen as it causes the sucking force that allows it by varioous means. Including shifts of subatomical particles to cause suction. Electrical flow is negative to positive and will make most appliances work plus is a Electrical engineerist viewpoint. Another name is suction force or induction. | |
indomitus | Wild earth is wild energy construed as wild magic. Wild magic is just pure force without conditioning being raw energy thus mostly chaotic. To use this force you need to work with logic to plot its course by use of conditions the energy uses to conform itself to. Another name is raw energy. | |
candor inanis |
White void, is white earth that is an improving element. Where void magick itself degrades the mind. White void magick actually improves it. Every negative thing the dark void does, the white void reverses. This proves that you don't need black magick to achieve results that uses black magick. | |
lava | liquentis |
Lava is in essence melted rock and at a temperature of 400 degrees kelvin or hotter. It can melt most metals. It will burn a forest near a volcano as it leaks from the volcano itself. |
inversio taura | The inverse lava is the
lava of meta infusion. This lava will be at any heat the caster will
but its heat will heal the body, mind and soul. Its heat is infusive. |
|
penetro commutatus | The adverse lava is the lava that can phase moments. When using this lava there is a phase change to everything around it. It can melt anything as its 500 degrees kelvin or more. | |
medicatus mutus | Manipulation Lava is the charm mutation lava. It will charm anyone near it to destruction. It will mutate anything near it as it moves. This lava is extremely dangerous. It burns at 600 degrees kelvin. | |
occultatio simulo | Cloning Concealment
Lava is the stealth lava. This lava will cover a landscape in minutes
as it makes more of itself. It is non detectable. There is very few
that can outrun it. The temperature of this lava is around 500 degrees
kelvin. |
|
opacus reductio | Space and Earth is Dark
Earth and is the Shadow element. Shadow can drain on touch or at a
distance and is a live force given power by earth. Shadow can remove
things without notice and it would seem like it was never there. You
can move with shadow and go places or see with shadow. A shadow attack
is always ended in death. Shadows prefer dark places. |
|
genero elevo | Life Light Lava is Light Lava. This is the only lava that will restore people while it flows. It brings spell resistance that aids in spell fights. It also brings an unnatural light to the area. Life Light Lava will raise people by infusive heat and it burns at whatever the caster wills. It can melt people or objects in an attack. This is only found as a usable source. | |
chao disturbatio | Chaotic Destruction Lava is Strife Lava. This Lava will destructively kill and morph things as it flows. Its temperature is 700 degrees kelvin. This is called by the caster of spells. | |
efficio descriptio | Imitation Lava is Power
Copying Lava. This lava will spread itself across the land and spread
power waves while doing so. It will literally cause malformed copies of
anything near it. A wielder can use this to create power items. |
|
appono multus | Additive lava is Energy
Glamour. Use this in force craft as making a glamour permanent through
Heat infusion. The Heat of this lava causes a permanent glamour change.
This lava can only be used as force. |
|
caecus retexo | Subtraction lava is
Unseen Reverse. Use this force of lava to heat yourself and to force a removal unseen. When this lava runs along the ground it will undo any anything in the area. The heat of this lava is decided upon by the wielder. |
|
ferreus aevus | Indirect lava is the
Anti-magic Time. This is the time of motions and thoughts. When used it
will make moments happen anywhere in the spacial plane. This has no
heat except for background radiation. Thus this time flows backwards.
Stay in it only as long as one dares. |
|
cognitio avidus | Corruption lava is
Greedy Knowledge lava. This lava will bring fire to the power of
control. Corruption lava will make most people do anything to gain the
grasp of power. The information pull s them in and makes the pull
undeniable. People will always want more. Sometimes the person will go
to great lengths. |
|
declino avocatio | Avertive Diversion is
the diverted lava. This is the lava that uses disruptive and diversive actions to make it work. |
|
impetus visus | Vision lava is third
eye vision. This force is of internal vision and allows for the third eye to reach out and discover things for you that it relays to your mind at its choice. |
|
ancile commendo | Shield Protection is
the lava shield. This element keeps you absorbing excess damage and
protects from all hazards. Lava shields also reduces damage recieve
plus remove damage on the body and returns the damage to the atacker.
Another name is the restoration shield. |
|
accipio avis | Transition is the
language lava. Understanding projection is the alternate name and this element rules transition of state. Any language must be trnsitioned to where it is percieved. This is using understood knowledge and a projected message to get across your meaning. |
|
navitas | Hyper Inductive lava is subatomical energy flow. Hyper inductive lava introduces new elements to an area thru atomic displacement. This causes power to flow through lines or electrical discharge to the human body. Electricity flows thru lines of pliant (shapeable) metal by focus of subatomical particles to shift forward by negative atomic valence movement. Also probable is the persons movent of displacement as eplained by einsteins law of gravity (E=MC Squared) that means a person moves forward displacing subatomic particles to flow around said person or airstreamed to be behind them thus the person moves forward. The atomic bomb is a good example of this as it proves what happens when you split the atom by hyper inductivity. A hyper inductive energy field will effect an abnormal growth of size shape or tissue by cause of the cells taken new energy in as fuel and inducement of growth mutation. This can be called gravity or energy. | |
exedo | Wild devour lava will makedestroying a city block easy as there is no control of it whence its unleased except for wild mages with expertise. This lava will melt with wild energy anything in its path as it flows along an area fairly quick. It has no heat except what the person wants to feel. Another is wild lava. | |
candor liquentis | White lava is White earth fire that is improving faith by its influence and it can induce terror by feeling, in those it effects. | |
fire | pyro | The fire element is the element that gives life or takes life destructively and is the life around us. It gives life by forcing you to move on when it destroys your old life in some manner or form. Also it can give life by the healing act of the worker targeting only the disease cells with fire. Causing the body to cope by healing quicker. Fire takes life by burning the intended victim on focus of the worker. What doesn't kill you makes you stronger as a person. It can heat up places to warm you. Healing with fire heals open wounds. Fire is for the soul. It finally is light |
inanis pyro | The negative element of fire is black fire which allows for instant incineration of anything you will it to touch. Its formed from fire and void. It also can resurrect someone or restore something you direct its energies at. Black fire can dispel the death of the person if focused on destroying the death. | |
inversio pyro | Adverse Fire is the
fire of change. Use this fire to make changes through imagination. This
fire does not burn. It can heat up anything. Its up to the caster to
how hot it is. This fire is unseen but felt. Its other name is change. |
|
mutus | Manipulation Fire is also called Mutation. This fire can change anything to anything without ever being detected. When it works it is like the person was never changed. Thus the end point of the change is like it was always that way. Objects are the same way. They can start off one way and end up another. This fire has no heat and will not be seen. It is felt by the mutated. | |
simulo | Cloning is the element
of Stealth Fire. Use this element to make perfect copies of anything.
This element is useful for making unlimited amount of money. Thus
Cloning is unseen except to the person who clones. One can even clone
themselves. |
|
reductio | Restoration flame is
Dark Fire and is truly amazing to see. Dark Fire is seen as a black
flame without any substance. It supports shadows and strengthens people
who use shadow. The flame itself doesn't actually exist on this plane
of existence but in the shadow realm itself. It regenerates the dark
beings that include liches, shades, shadows and dark mages. This
element will give peace to the one who looks upon it. |
|
elevo | Light is Fire from the earth and the sun. One sees Light as a way of Sight. Light can dispel shadows and banish bad enchantments. It can recharge one the more one works in it. The Light is a force of guidance that will aid in darkness or day. This force will always aid in winning through a fight. Focused light can hurt anyone. One can travel using the Light. | |
disturbatio | Destruction Fire is Strife Fire and will destroy anything in its path. It is fed by destruction. This includes incinerating objects or attackers. Burning from within to destroy the victim or object. The Strife Fire will only cause more destruction and it is fed by destruction. . | |
descriptio | Imitation Fire is
Copying fire. Use this fire while imagining another duplicate of the
item of person beside the original to make a copy. Thus you can copy
anything but it will be flawed in some manner. This fire gives no heat. |
|
multus | Additive fire is
Energy. This is the manipulated force that will add to anything at your
will or make an effect that you want to happen such as a force field.
Amplify any effect that you want or spell. This is the guiding force of
Force Craft and Jedi abilities. |
|
retexo | Subtractive fire is
Reverse. The power of Reverse is the power to render any attack effect
opposite. Thus one can also make a negative effect positive or vice
versa. This will only effect what the caster desires and will make a
suitable shield. Make behavior modifications by this force. This is
only a force to be used. |
|
aevus | Indirect Fire is Time. Time comes from Space and Aether. The combined effect make Astral energies. These energies create the time effects. Time is the change of event and moment in a persons lifetime. Thus time is the moment of change. One can manipulate time, change the speed of attacks or moments by speeding the moment up or slowing it down and thats it. | |
avidus | Corruption fire is
Greed. The fire of greed is the moving force of change behind the
corruption. To know is to find power. The power of controlling is
another nature. |
|
avocatio | Diversion fire is the
fire that distracts and makes getting near you difficult. To provide diversion is to make use of multiple tricks that put attention away from you. Use of these tricks are the main staples of diversion. |
|
visus | Vision fire is Vision
itself. Vision is the sight of the mind that allows for great things to be seen. Its visible sight and third eye sight which is the vision of the mind. Things in meditation can be focused upon as vision easier. Think of the works that with training the mind senses can be focused and honed to see. This is psionics and it provokes visions from within. Use this vision to see the future and events related to the self. |
|
commendo | Protection is the fire
shield. This element absorbs damage and returns it in fire damage to the attacker. The fire shield will keep absorbing the damage plus removes the damage on the body. Another name is damage shield. |
|
avis | Projection is the
language fire. When projection happens one sends his thoughts in the form of a message. Thus thought projection is immediately understood by the mind. There is also image projection that makes its presence known only to the intended person or group. This is also called telepathy. |
|
traiectio | Hyper fire is subatomic fire that allows for subatomic particle interchange. Like the mathematics for algebraic number replacement that switches equal numbers through an equation. This allows for the particles smaller than an atom to produce heat thru activity or moment particle placement causing gravity suction. Another name is particle heat. | |
flamma | Devour fire is wild fire that is so concentrated it devours anything in its path. This includes wood, fabric, stone and other material cuz of fire concetration being wild making anything be eaten as fuel in its path. Devour fire can also destroy the death of a victim if focused right. Another name is wild fire. | |
candor fides | White fire is faith fire. This is the fire of faith made from white void and fire, it is empowered by how much you believe and can overwhelm nearly anything. This can kill demons. | |
Fire water | pyrus hydrus | It can burn the tongue as it enters the throat. Firewater takes a medium to separate the water and the fire. Such as a hot substance and the water combined with a powder as carrier medium. Another idea is to use liquid as the carrier for the hot substance. A light film of oil on top of the water allows it to mix and coats the substance. Examples are greek fire, hot sauce in water or others. |
inversio pyrus hydrus | Inverse firewater grants the user an undestructible nature. It regenerates any body part. Makes the person unkillable as it eats the damage. It heightens the sight of mind and can use any source to keep it working. Its the hot firewater of immunity. | |
potus commutato | Adverse firewater is the changing absorption firewater. Its the water that cures any disease. It can change anything while it absorbs the properties. To drink it you become able to take any damage while it comes on you. Will the damage away. | |
mutus moderato | Manipulation Firewater
is also called Mutation Control. With this water ye can combine
anything with anything at a distance. This firewater is undectable and
changes things fast. Another idea is it contains heat if drunken. |
|
reductio solido | Restoration Substance
firewater is the dark firewater that restores substance. Even if its
destroyed it restores itself. This firewater if used to create with
will become self-restorative of itself. Another name regenerative
materia. |
|
elevus facio | Positive Light is
Light firewater. Positive light serves as force and electricity. This force force can cure or heal as well as cook with the right amount of force. Recharge is possible with this force. Another name is electricity or bioelectricity. |
|
disturbatio maledicus | Destructive abuse is
Destruction strife fire water. This water will mesmerize, cause divorce, make messy events out of fear jealousy misunderstanding and abuse. This water is called ugly argument. |
|
descriptius imago | Imitation firewater is
mirror copy. Use this firewater with care as ye can clone a mirror
image of a person or yourself. Copy anything with it and attempt to
make a clone of yourself thru this element. This is very useful for
fighting youself for alot of experience. Another name is mirror image. |
|
multus conformus | Energy adaption
firewater is energy fire plus adaption water. This water is the energy
of a masking nature that can conceal anything. It can change print on a
page, anything written, make a notebook communication journal, make
adaptable what is hard and other things. Finally, it can conceal
entrances and make its name as masking firewater. |
|
retexo fabricatius | Subtractive firewater
is Reverse Undoing. Use this firwater to undo while reversing events to
wipe the event from history. The usage of this always leaves a storm
while in effect so another name is erasure firewater. |
|
aevus necrus | Indirect Firewater is
time death. Usage of the timedeath causes death of the moment you don't
want as it happens. Getting the moment right is easy with the timedeath
firewater. Another name is timely death. |
|
avidus attentus | Corruption firewater
is Corrupt Greed. This firewater is known for corruption by luring the
enticed to an end designed by somone else. Thus the person becomes a
puppet by lies, truthes, deceit and falsehood. The ideas of face are
based off this which is false honor. Another name is falsehood
firewater. |
|
avocatio distineus | Hidden distraction is
divertive firewater and makes long range distraction divert attentive
eyes to aid your win. This firewater allows people to be unseeing of
your activity even if upclose. Taking advantage of the moment is using
this technique as you find what they dun look for. It is never seen as
a distraction as this is also called unseen distraction firewater. |
|
visus conspecto | Vision firewater is
Prescienc of the mind and allows you to see future before it happens.
The viewer is often gifted of an event as it might happen of themselves
or others when doing something. Reflection or Glimpse is another name
for this as this firewater is reflective of events. |
|
commendo antevertus | Protection prevention
is the firewater shield. A firewater shield will ward away the damage
and absorb excess energy to return it to the attacker. It can pass the
damage to someone else warding away unknown possible danger. The
protected of this shield is never hurt. A name for this is pass shield
or intervention. |
|
avis transferus | Reaction is the language firewater. This is where the reaction on the projected message through translation water to make the message transferred. There are several obstacles along the way to reach its destination. These are distractions and blockers and can be overcome. Another name is the medium. | |
adhuc | Hyper intro firewater is subatomic away flow that streams away from you. Hyper intro energy can make something flow backwards including time as this energry flows backwards while it flows away causing changes through replacement effect. Heat exchanges of subatomical particles are cold heat that is below zero cuz the flow away reverts as it flows. You could stand seeing an event happen before your eyes backwards while this energy interacts. Events could flow forward too with future consequence making time flow. Another name.is time events. | |
peredo | Mana devour firewater is wild firewater that is capable of devouring any power source. This source can be directed by outside forces like magnetics, magic or channeling. When it eats a souce up it destroys by usurping from within to form a false power plus mana devour firewater has possibility to be used as an inner channel of any power to deliver a hidden message alluding people to make believe that its something that it isn't as in allusion (misleading). Another name is ability loss or false power. | |
candor fidelis pius | White firewater faithful holy water this firewater is hot and holy made up from fire and water and white void. It can create holyness by spreading its flames to others. | |
Water | cyro | Water can heal people, overcome things, or change things. Healing with water can happen on infusion of energy with the thought of rapid regeneration for 5 minutes at a drink. Any other thought is also enacted. Your thought becomes the waters actions to the body. It can overcome things by being in a large enough body of movement like a tidal wave. Water can change things with an infusion of energy into water while someone imagines what they want to happen. Water is for the heart. |
inversio hydro | Inverse water is water that is not water. Another name is faery water. Its apparent by touch and sense and it heals on touch. It cleanses negative and positive energies. If you drink it you become immortal. You cannot see it. This element heightens anything its used with. Cast a spell near this water and the spell is stored as an enchantment. Change something from within. | |
potus | Adverse Water is absorption. To use this water you absorb anything that is energy. Bathing in it absorbs scent and sometimes memory. The memory comes back. To drink it you become absorbant to all energies. The water of absorption is a boon to any defense. This water is unseen. | |
moderatus | Manipulation Water is
also called Control. When this water is used you literally can make
anyone do something. All one needs to do is call it into existence. The
water will know. It has no flavor and it has no substance except for
essence. You can cause fear with this effect. |
|
exhaurio | Draining is the element of stealth water. Use this water to remove any evidence of the energy that was there. Remove energy from a clog and you clear the drain quickly. This water is useful for removing bindings. The element of Draining is unseen and is only a force. | |
solidus | Substance water is Dark Water. With dark water one can make anything that is imagined. It keeps its form however long the wielder wants. It can keep on reforming until it disappates in the sun. It cannot be in direct sunlight unless formed into a shape. It is strengthened by darkness and Dark Flame. Dark Flame will kill those of good alignment. | |
facio | Positive water is the
Light Water element. With this water one can revert insane people to
sanity. One can make resurrection possible with the thought of raise
while administering the positive water. Using Positive water with items
will make the item charged. This is the miracle water that can do
anything. It looks like normal water. |
|
maledico | Abusive water is Strife Water. The water of Abuse will cause disturbance, destructive behavior, and stupidity. It will also cause poor coordination of body. Bad words at any time. Disturbance of spell casting and purposeful destruction of projects. Abusive water is also called water of corruption. Abusive water is seen as normal water. | |
imago | Imitation Water is Mirroring water. This water can mirror anything that is living. If made to look like you it will copy your actions in every way. The Mirroring water will also be able to copy object form actions. This is useful for copying voice everywhere that you want it heard from another location. The Mirroring water can ultimately be used for simulacrum. The exact copy of yourself except somewhere else. | |
comformo | Additive water is
Adaptation. This water will cause literal instant acceptance of the
situation and manipulation of the moment for the wielder. Use this as a
force to get over problems that won't go away. Make the dissolution of
nightmares and stress possible through understanding. |
|
fabricatio | Subtractive water is Undoing. This water will make anything undone when used with feeling and imagination. There can be feeling manipulation of the Undoing force as well. Make mistakes disappear with the use of this force. This is only a force of water like vapors. | |
necro | Indirect Water is
Death. Death is Voids indirect reaction to life. It leaches and causes decay. Death can be used for raising by destroying the death. It is the force that kills. Death has no mercy. But one can cheat death by many means. Disease and Pestilence come from the interaction of death with life. |
|
attento | Corruption water is
Corruption and can make two forms of itself known in two ways. Physical
and Inphysical. The physical is actual corrupted water and the
inphysical is the need for protecting and craving more for yourself.
This is represented in politics very well. With water of corruption
come disease and pestilence as in physical manifestation. |
|
distineo | Water of diversity is
distraction. The distraction techniques will make this element work. Use this technique to make enemies and people not see that one do things. The use of distraction includes using objects and traps set at certain times to attract attention not to oneself. |
|
conspectus | Vision water is the
water of Sight. Sight is the moment of elements that consist in some part of water to induce sight. Thus to use sight one makes visions from without. Use this element with scrying of people or events. |
|
anteverto | Prevention is the
water shield. This shield acts by warding away the damage or danger leaving the protected unharmed. Water shields can be used to go unnoticed through areas or avert many destructive personalities. Another name is a preventative. |
|
transfero | Translation is the
language water. Translation effects through understanding the given and known information. One who understands the information that is there is on top of the moment. This is also the information element. |
|
inductio | Introductive water is flow away push that allows for things to be pushed away. This flow away from yourself makes easy tranlocation somewhere else cuz the current will drag an object or person with it. Introductive water will also cause shrinkage as it will take energy away from the live person or subject to cause conservation of the cell making it shrink. Positive to negative electrical flow will occur by this introductive energy field supported by phycisists. You can weaken the subject effected with this energy field as well as other things. Another name is weakening firld. | |
cannalis | Channel water is wild water that does any number of possible effects that can be channeled to make occur by meditation and focus.Use this water to channel effects thru as it has no outside control except for the channeler. Another name is wild water. | |
candor hydro | White water is refreshing water that is holy made from water and white void. This is the water you use to repel vampires and evil from an area. It can replenish you and create energy in the body. This water is thought holy and made so by the faith you have. This is empowering the subconscious to create it. | |
Ice | cyro | Ice comes from air flowing around water. Ice can form from the air through the water particles with imagination. This is useful for cooling things down. |
inanis cyro | Waters negative element is black ice. Black ice melts at absolute zero and forms when elemental water heats up. Its actually hot in its nature and in an environment. Black ice is formed from the union of water and void, which causes it to be an opposite in its nature, instead of cold. It is black in color and makes body parts disintegrate when touched. It can store unlimited spells if it can be harvested as force. It looks like a constantly reforming black substance and draws its properties from void, while it keeps some properties of water. Basically, its flowing nature. | |
inversio cyro | The inverse ice formed
by interaction of inverse air and inverse water can increase the
casters strength by 10% to 120%. It depends on how pure it is. Used in
a drink it will empower the drink. Use it for enchantments and it will
increase the enchantments effect. |
|
potus abfabricatio | The adverse ice is the
absorption remaking. Make this ice to cool off drinks and make changes while absorbing until the event is done. This ice is unseen. |
|
moderatus enervatus | Manipulation Ice is also called Controlled Domination Ice. It has the normal coldness of ice yet it will control and dominate anyone who drinks with this ice. With the wielders direction this could be deadly. | |
exhaurio aspectus | Remove illusion ice is
stealth ice. This ice will allow you to be seeing right through
illusion. Drink with this ice and you embued yourself to to se
illusions. |
|
solidus integumentum | Substance Cloaking Ice is the ice that can cloak the person even in sunlight. One drink with this ice will make the person unseen. | |
facio incalfacio | Positive Heat Water is Light Ice. Light Ice is the ice that is warm and positively charged. It keeps it clear form by the magic of the Light. The use of this ice will infuse a drink with a powerful curative. If other enchantments in the water the ice will enhance the positive and banish the negative spells. | |
maledico incursio | Abusive Collision Ice is Strife ice. The ice looks like normal ice and yet will kill the victim who drinks of the drink with this in it. Strife ice will bring panic attacks within minutes. It will then turn the victim upon said victims friends and then uponst said victim from within as the killing stroke. | |
imago communio | Imitation Ice is Mirroring Sharing Ice. This is the ice that can copy the actions of and look real because its shared the properties of the object or person. The drink with this ice in it will give you the ability of a doppleganger. This ice is unstable and looks like normal ice unless used to create a perfect simulacrum. It can also be formed, of dopplegangers. | |
comformo efficio | Additive Ice is Adaptive effects ice. This ice will cause effects that make the person accept the effect shown as natural if used in force craft Additive Ice will make the drinker of the drink with this ice in it adapt to any situation and accept any event of effect as natural. | |
fabricatio redeo | Subtractive ice is
Making. This ice when in effect as a force will make the item return that is imagined. To make an effect or event come back as the caster wills it. Make any event or item with this force. Sometimes when making it alerts people. |
|
necro cedo | Indirect Ice is the
Death Change ice. The ice of death change is just moments when the time
comes for people to die. This can be anytime so this ice is very
effective. It has no temperature except of etherical coldness. When the
time for death comes it is the moment of death change ice that causes
it. |
|
attento dominus | Corruption ice is the ice of corrupted control and will make people wonder why they sought power in the first place. This is the power of gluttony. One must watch for this or suffer the price. The price is the loss of control and the consequence is not knowing anything. | |
distineo molior | The ice of diversion
is the ice of distractive displacement. Use this to displace any object or person to another place without notice by imagining the object appear in that place. |
|
conspectus adduco | Vision ice is the mind
sight ice. It produces vision enhancement to the mind by sharpened perception. The person affected by this ice only needs to think or need to gain a vision of desire. The psychic moment comes from within but seems without and is undetectable to its happening until the seer tells of it. Another name is omnipotence as the affected could recieve any number of visions. |
|
anteverto defendo | Prevention deflection
is the ice shield. This shield causes rearrangement of any attack to be cast on the attacker meaning the attacker attacks himself. Ice shields can also prevent attacks by warding them away. An added benefit is the energy of the attack returns useful energy to the protected. Mostly the ice shield can be used to take out attackers as they attack. Another name is the rearrangement shield. |
|
transfero communico | Perception is the
language ice. How one percieves the message is how one reacts to it.
There are several distractions depending on circumstance of the
message. Thus its not always recieved. This uses Translation and
Communication. |
|
deicio | Phase shift ice allows the body to be able to phase to other existences or place things in storage This being true makes it possible for physical shifts of person or object cuz the subatomical particles flow away while it induces a shift of said target. Thus the object or human is temporarily not there yet is there in a different form. So this force can preserve things or move things to other places from within to without as it effects from within to effect the whole thing. Another name is phase out. | |
derivo | Channel mana ice is wild ice that strengthens thru events to make a person better from within. To use it try to focus it into existence making it condense from mana air and channel water to form into some type of ice cube. Its exact temperature is below zero so you want it to form in a sealed area. Another use is to channel its effects inside someone to gain the chaotic effect of desire. Another name is choas ice thus its useable by chaoticists. | |
candor glacies | White ice is holy enlightenment ice that is the ice that you can use and enlighten people with as you cool things off. This is made of white void and water and cold air. | |
Air | aero | Air can choke, destroy, enforce, or change things. Air choking is the act of the worker to close air in a circle around a person's throat. This is also called collaring. Air enforcement is the act of the worker to create a wall by imagination or to cause yourself to float in the air by air itself through imagination. How does air change things? Air can change things by the worker using it as a medium in their acts to influence moments. Finally air can be used as a mass spread medium. Air is for the mind. |
inanis aero | Air's negative element is space. This is the physical representation of void. Some consider space an idea, not even an element, energy type or similar, but it can be an element of emptiness that contains other elements. Space is infinite or feeling no area unless you effect the area to create no alcohol whereas air is contained. Space contains things such as earth elements. Space has vacuum which sucks a person dead as when air supports people on a planet. Compress space into energy and you get a warp field that can be turned into a black lightning effect or a Void Gate that can bring you anywhere. Only the worker can dispel his/her shield. | |
inversio aero | Inverse air is air that
is not air because it is metaphysical in sense and like mist. It
restores and youthens the body that breathes it and makes a person
immortal. A mass spread effect of inverse air effects everything. This
element heightens anything its used with and can be called Faery Air. |
|
abfabricatio | Adverse air is
remaking. Use the air of remaking to make events as you want. Use imagination to remake the event. The air of remaking to make things work again if broken. |
|
enervatus | Manipulation Air is also called Domination. It is the air that is breathed and can dominate your mind. People use this air to make body switching happen. The mind dominated can make it easy to change to a new owner. This air is not detectable except by the controlled. | |
aspectus | Illusion is the element
of stealth air. Use this element to make make people believe in the
fact of something being there but not there. This is is truly an
amazing element. It is seen as the person believes it is to be.
Anything formed with this will be an illusion. |
|
integumentum | Cloaking air is the Dark Air. This air will make cloaking of any person or object that the caster desires. The cloak literally drapes in shadow the person or object until they aren't seen. Thus the shadow cloak will last in dark dark places and sheltered areas. Sunlight will disappate it. | |
incalfalcio | Heat is Light Air. This comes from Fire and Air. Heat grants mages a power source. It is the key to staying warm. Finding warmth in the night is to use fire that transfers heat particles to the air. Heaters also deliver warmth. An infusion of heat can enchant an object faster. Using an object in heat will strengthen spells. Casting spells in heat will make the spell stronger. Heat travels on a convection current. | |
incursio | Collision air is Strife
Air. This will attack by many means the people around. The attacks
include objects. This is the perfect shield that will kill an army and
leave the wielder in peace. Collision air is called the strike air. |
|
communio | Imitation Air is
Sharing air. Use this air to share any property. The properties of any
object can be shared by focusing on one item or person and thinking the
properties in the other item or person. Thus you can copy the
properties of anything. |
|
effectus | Additive air is
Effects. The air of effect is to make a moment happen When imagined the
the effect of choice will appear as the caster wills. When the caster
imagines the effect it will make a drawing of energy from the element
represented. |
|
redeo | Subtractive air is
Nothing or Dark Matter. Dark matter supports 98% of the universe and is
unseen. The power of Nothing is Dark Matter manipulation. This power
will support everything. Call forth a lost memory if the one so
desires. This Force is a great storage device of everything lost or
destroyed. This force is controlled by belief or Forcecraft. |
|
cedo | Indirect Air is
Change. With change there are events and moments. The moment of life is
change itself. When change is influenced one must be willing to accept
the responsibility if questioned. Thus face applies in which one can lie straight faced. Yet it would still be counted honor. Find a reason for change and the action is not questioned. |
|
dominus | Corruption air is the
Control Air. This is the power of control by knowledge and skill gained. It is knowing that you can do things. This control will give you self-esteem of mind. Another name is mastery. |
|
molior | Air is the air of
displacement. This air can displace any object or person. Imagine the place to send it to and then imagine the object appearing at that place. This place can be in your hands or any other place. |
|
adduco | Air of vision is mind.
With the mind comes peace or disruption and panic. This air can also bring visions as one sees them in the air. These are sometimes called phantasms of the mind. One can be psyched out by the moment of disturbing phantasms. Mind is often used for the impulsive actions in someone else to urge the person on. Use mind to make moments of peace or disruptive panic. Another name is influence. This is a tool of the telepath. |
|
defendo | Deflection is the air
shield. Air shields act by deflection of any element thrown at it and remove the damage if any. The air shield makes its use also to prevent projectiles from touching the protected person. Another name is the countershield. |
|
communico | Communication is the
language air. The act of getting understood by those you speak with.
There are two parts of it. Sending and recieving. One sends a message
and one recieves it. A medium is always used to send the message and
there will be distractions from that message. Making it possible to
miss the message. This is also called the speaking element. |
|
muto | Inducement air is shift air that makes objects or people phase to another place or form. This air is pure concentrated effect force that works with both induction and introduction forces to create the phase effect. Phasic effect fields are instant shift at someones will or a machines energy manipulation by various ways to various effects. It can displace people or objects to any other place or form cuz of induction or introduction fields. Another effect is to create effect fields in any area or of anything such as images or air conditioning. Another name is inducement force. | |
caput | Mana air is magical source air that can be used for anything of magical purpose. This air supports any magical purpose in which is magick in itself such as a magical rite. This is the true source of power that can strengthen any rite or person to lengthen a persons life infinifetly if possible. It can deter problems from happening as long as possible so it can support in many ways. This is an olden power far older than it seems that comes channeled from the gut thus not to be misused as its a very strong source. Another name is mana source or old power. | |
candor aero | White air is enlightenment air made from white void and air. This is air that enlightens you as you breathe it. This air lets you know intuitively and be able to cope with many things creatively. | |
Lightning | thundora | Lightning is the energy destruction form of air is formed by Energy fire and Air. This lightning is destructive as it can blast things in an area. |
inanis thundora | Black lightning incinerates when it hits a victim. It always hits and it never loses energy. Any energy cast at it only strengthens it and only the worker can dispel the workers attack of black lightning. This lightning comes from space and energy fire. | |
inversio thundora | Focus a inverse
lightning effect and you make an attack of a youthening This lightning
comes from faery air and energy fire buildup. |
|
defluo | You can compress
adverse air into adverse lightning and make a person appear as if said
person never existed. This lightning comes from Remaking Air and Energy
Fire. |
|
fulmeneus | Domination lightning
makes the victim of the lightning attack formed from this air will
become dominated. This is from Domination air and Energy fire. |
|
similtudo | The lightning formed from this air will be an illusion. This illusion lightning comes from Illusion and Energy fire. | |
obscuro | The lightning formed from this air will be hidden and kill on sight. It comes from the Cloaking air and Energy fire. | |
exuro | The lightning from this air will form with a lot of heat and strike with deadly force. This lightning comes from heat air and energy fire. | |
conlido | The lightning formed
from this air will make quite an impact before it hits. The victim
could die by being near it. This lightning is formed from Heat air and
Energy fire. |
|
transcribo | The imitation lightning
air formed will give you the victims attributes as it strikes. This
lightning comes from Sharing air and Energy fire. |
|
compello | The lightning formed
by this air compressed is showy and deadly as its formed from force and
compels if not killing. This is lightning formed by Effects air and
Energy fire. |
|
cesso | The lightning formed
from this air by compression will make the person do nothing. It is
formed from Nothing air and Energy fire. |
|
demutatio | Lightning from air of
control is the lightning that will control others by mastering them. Lightning from this is Control air and Energy fire. |
|
molior multo | Lightning from the air
of displacement and energy fire is the moment of a dazzling light and a disappearing person or object. It seems like the person died or the object destroyed. In truth the caster put them somewhere of their own desires. |
|
decursus | Lighting of the the
vision air is formed from energy fire and mind. This is the lightning of phantasms and will have the person screaming before it hits. Meaning the strike of the lightning will always hit because the victim or victims will be panicked into not moving. They will see phantasms in the mind. |
|
multus defendo | Shield lightning is
energy heat plus deflection air and acts as shield against electrical current plus lightning effects. This lightning has a bluish purple glow. |
|
adfero | Message is the
language lightning. This lightning is the act of getting a message understood through distractions. Communication is a part of this and so are the rest of these elements in this group. This lightning will burn to get attention then deliver its impact as its main meaning through various means. |
|
muto multus | Phase lightning is heat lightning that allows for people to move outta existence. This lightning is the force which is energy allowing the shift to occur phasing out things from existance. Focused subatomical effect force is represented by this lightning as it builds on an target to causethe phase out. | |
invidia | Blue lightning is mana lightning that can succumb anything to its will plus be undetectable before it hits. Its an energy that strikes with incinerative force or a force that makes the victim succumb to the casters will. Another name is magic lightning and is directed by will. | |
candor fulgur | White lightning is creative destruction lightning of thunder without thunder and is made of white void and an energy charge. This lightning can destroy any machine and cause demons to flee. Hit a person with it and you give them a creativity spurt. | |
Group effect | neuro | Most the elements
together be aether. Aether
is the element of the mind and is the root of conscious energy. The
effect of the aether is to affect or influence other elements. Aether
is like allot of the elements together, they make up the gray ness
about it as different colors that blend together. When the element is
called you can form any object by imagination of it forming or of any
effect by the imagination of it. This is its compressed form. To manipulate the aether requires imagination and manifestation of aether with ether, after you understand what it is. This is the key to its manipulation. And to manipulate it by imagination, is to need the idea to occur by seeing the sigil, or to feel it happening. Then, sometimes the knowledge will come to you to do the idea and the deed is done even further. To change the symbol of knowledge in the idea that you receive, will summon a change of it in some manner. This will cause the idea as its represented in the aether to be representative of a change. As its manifested into its compressed form, using the ether to make the aether manifest into its compressed energy of its form. This symbol changing, may require that you understand what the symbolic meanings are as it is. If you draw the sigil it gives you understanding, that will happen if you don't already know what it means. This is to summon the aether to here as for it to effect. As to change the symbol the minute that you see it or you allow it to be the same. You can use a free hand rune or sigil to draw it. To draw the rune or sigil of knowledge, causes it to occur a summons of an aether effect. To add to the symbol that you see and that is which you add to the symbol you decided on, you decide what the meaning is, an after or before. Or, decide what the meaning is of the new rune and then change the symbol of knowledge in your mind to it. To imagine the color forming of the element of aether in the area, then think to it what ya want or just feel its effects will get results as well. Aether may draw on the experience you have, and give you a symbol of what you know as its also glimpsed from the aether after this. Aether can influence void. Where aether is the layer that contains all information about the physical, and about people. Its also a source of information and the universal consciousness. Finally aether can influence the other elements and you can sometimes get aether to change the past, to make an effect of the future present. Again, its a source of information and the universal consciousness. Aether is referred to by the planes of existence outside, but they are also inside your mind too. As the consciousness works as a portal, you can change it's frequency like a radio to enter these different planes. Then you can think of what is desired and feel it occur, or think of the color and imagine it forming or pulsating into the object or possible event through manipulated elements. The aether is more like a higher layer of encrypted and stored information, and it's usually never changed by the typical individual, not directly. The aether is the roots to what happens in the physical world, and the spiritual worlds too, so it's somewhere on top of it all. The aether contains streams and rivers of elemental forces, the spiritual energies of fire air water and earth, and the directions of these rivers and streams indicate the things moving in the world beneath it. But, everything on the aether is made of the same energy, the aether energy, which would be comprising the 5th element. The aether energy takes form of different things as we go there, adapts to our mind to show us symbols so that we can understand what each thing represents. The symbolic color of time is gold, and space is silver. There is a golden river of time that is running through the entire aether to indicate that the world is always moving. The aether is also symbolicly the roots of the world tree, Yggdrasil, in germanic mythology. But the world tree is also symbolicly the consciousness we have. We climb the tree to the world of the gods by shifting our conscious frequency, into higher dimensions. Their are different symbolic colors of the elements as well, where the symbolic color of fire is red, the symbolic color of air is very light blue or white, the symbolic color of earth is brown and green and the symbolic color of water is blue. The symbolic color of lava is red brown or purple violet, the symbolic color of ice and cold is light blue, amongst others. These colors are in splashes, sometimes together, in the aether. The practice and philosophy of those who deal with the aether, is that through knowing the aether you can know the physical world, because you can see the cause for everything that happens in the world by symbols. So one small change in the aether can do great changes in the physical world, if you know how to do it. |
animus | Aether's
negative element is ether. Ether resides in the etheric
and is the
spiritual element, or the active element. The etheric is with
chaotic and spontanious creation of imagination, and that's where all
ideas are first created. Then the idea get's reinforced and goes lower
and lower in frequencies such as the astral, to then manifest in the
quickest way possible on the physical. Ether is part of the fundamental
principle of magic and manifestation in general. This is such in which all you do is focus enough and what you imagine happens. Otherwise the more you focus on an idea, the more chance of it happening. Ask the spirits to guide you for better results or feel and think what you want to happen when using ether, to always get the act desired. However where aether responds to your imagination. Ether responds to the mind and thoughts with feeling and is instant. Ether works with you as you desire. You can focus the spirits to aid in anything, again for a better result. As, it is with the etheric plane where all our imagination manifests, and where the creation of our lives begin. This includes forming any object. The physical world is inputed as ideas on the ether, that manifest closer and closer to the physical. If the spirits are angered, they won't do anything at all. Always thank them afterwards. Aether is very similar to Ether as it too can influence void. |
|
magicus | Magick is the culminative results of the inverse elements and is like Aether and Ether. Magick has the possibility of reaching any place of existence. It can effect any place of existence. It can do anything that you can imagine. It is pure meta energies of the Astral Plane. It guides the rest of the elements. This elements heightens anything its used with. | |
iniquus | Adversity is the effect of all four elements and if one can control adversity one can control life. Adversity is also events that take place. Its effects are everywhere. | |
maleficus | Evil is the total
effects of the combined elements and may lead to evil if not
controlled. Thus have the effects you want in mind before using it.
Then firmly control its power. Only then will not turn into a demon.
These elements are also the invisible elements. |
|
subduco | Stealth is the combined
effects of the four stealth elements. It is the thieves best friend.
Use it to best effect for hiding things. One does not want to find
themselves caught or sometimes bad things can occur. |
|
caecus | Dark is the element of darkness and represents all the Dark elements. Thus it is nightfall that can allow for shadows to exist. When Dark is used it is undetectable and the choice element of magic users. | |
apricatio | Sunlight is the cumulative effects of all the Light Elements. This is the Solar energy that powers the human body. The power of the Sun is that which one can use directly as a power source. Transform into a Sun Dragon and make yourself invincible to attack. Used as an attack the Sunlight can incinerate an attacker. | |
concertatio | Strife is the ultimate element of destruction and the cumulative effect of all the strife elements. It will destroy a victim or object and determine the best method to destroy by itself. Use this as a source and you will find yourself stronger. Assasins make use of strife. Another name is the Strike Element. | |
imitatio | Imitation is the cumulative effect of all the imitation elements. Using these you can perfect the arts of Illusion. This will also save your life when attacked. The hologram is the ultimate illusion. | |
adigo | Additive Forcecraft is the full collaborative effect of all the Additive elements. The effect of Additive is to make effects of Forcecraft. Make any effect visible or invisible with force craft and use all the the other elements with it if you want. Forcecraft will pull the other elements into service. | |
obliquus | Subtractive Forcecraft
is the art of subtractive weaving. This is the collaborative effort of the entire Subtractive Elements. The Subtractive art is a solitary art that will literally bring the weaver to power. Abuse is possible so do not overuse. |
|
turpificatus | Indirect is the
actions of indirection. This is where the actions are done and never noticed until its too late. The actions can be caught and changed so its never too late in truth. Another name is wizardry. Wizards are the primary users of indirect actions. |
|
confero | Diversity is all the
elements in this group altogether. To use the diversity of the moment will make winning easy. Thieves and Assasins use diversity. Use these to great great effect. |
|
videre | Psychic is all the
vision group together. This element is the symbol of all that is vision. Being phychic grants you a gift of always knowing the events without being told.Most scryers, visionaries, investigators are phychic. |
|
cingo | Shielding is the group
effect of all the shield elements. This is all aspects of shields that can work for you. The shielding of a person will protect until overcome in some manner. |
|
lingua | Language is all the
elements in this group put together. Making things understood between two people or an audience. This is assured as an thing people express for understanding, This also used for socializing. |
|
classis | Hyperforce is the hyper energy forces that allow for most object or people interactivity plus it makes things manipulatable. It has the possibility to be called gravity effects or teleportation plus other things and this is the hyper forces combined to makes the bend in matter occur that effects time. | |
feritas | Wildness is the force of uncontrolled nature that will turn the tide of any battle or make seem the person to be of uncontrolled wildness. This is the force of the wild element altogether and is totally unpredictable as its raw nature force at the hands of wild mages or chaoticists. Only dragons and fey can use this force without problem as they are wild benergy beings. | |
egredior | Ascension, this element causes you to ascend as you use it. Its made up of all the White elements. This is the culmination of all white elements that you can use in a moment. |
More Element Combinations |
||
Element | Latin spellword | Description |
Earth
elements |
trapetus |
Earth water that
is oil, where the oil is formed from bones and earth being heated and
compressed. Then, it stays where it is, till it comes up somehow. |
severitudo |
Earth air is gravity, that causes support, by pulling us down.
This is through centrifugal force, of the spinning charged planet core.
The nickel iron or heavy element in the planet core, will cause gravity
in conjunction through an orbit around a sun. When the sun charges the
core, through unseen electromagnetic pulses. The core of the planet
holds the moon in orbit around the planet itself. The nickel iron core
or other heavy element, will take the particle charge and form gravity
from the spinning of the planet. An apple will fall to this force,
through cause and effect. This gravity will also allow effects to be
spread through a spread mass effect. |
|
aestus |
Firey air is normal heat and as the 'fire in air' tornadoes. This heat
shares its properties with the Light air element. Where, heat moves in
waves and patterns that cause the effect of fire, if intense enough, or
rain, if intense long enough. However if the air pattern is circular,
then their is possibility of fire tornadoes, where the heat is so high
it appears, as fire. This is where heat is enough in concentrated form,
and fire will appear. |
|
luteus |
Water earth, mixed together
is mud, flows as a force,
enmassed free from solid earth constraints. it slippery, walk on and to
touch. finally, mud be soiid looking, in the quicksand pit. where, can
sink till you suffocate. |
|
aerus taurus |
Air with earth is blown or
dirt devils and can come in
the form of flying debrees. |
|
Inverse
Faery Elements |
inversio
trapetus |
Faery earth water magical
healing cleanse oil. this of
magic oil is the type that heals cleanses an area. not just yourself.
it can form on intent and idea spoken about it. |
inversio
severitudo |
Inverted faery earth air
metainfluence gravity.
gravity influence, of what be desired by intent. all one needs is focus
their will desire through intent and the influence or magic meta, to
make occurance easier. |
|
inversio
aestus |
Firey faery air be fire meta
heat. this where focus
your will through intent heat up, near and away from you. as you
influence things to become existant, the area is with a blue glow, too. |
|
inversio
luteus |
Faery water inverted earth
is a type of mud that be
considered healing and cleansing, as it causes magic. |
|
inversio
aerus taurus |
Faery water inverted air is
healing cleanse influence.
this combination be whatever you want to be, in influencing idea as it
cures heals and cleanses. |
|
Adversity
Elements |
iniquus
trapetus |
Adverse make pass-through
absorption oil. this earth
water combo, makes oil that to pass things and absorb nearly anything
you d desire. it also allows a passing through of others absorption. |
iniquus
severitudo |
Adverse earth adverse air
makes pass-thru gravity,
where it can cause you another, to pass through energy and do a
remaking events or idea, in presence of the gravity. |
|
iniquus
aestus |
Firey adverse air be heat.
this is the heat causes
change and remaking of things that it affects. |
|
iniquus
luteus |
Adverse water and adverse
earth makes that causes
absorption of a pass-through effect. this mud spread everywhere, where
anything near it can feel grainy, suddenly. |
|
Manipulation
Elements |
maleficus trapetus |
Manipulation earth water is
charm control oil. Its
seeming as to control charms by suggestion, this oil allows it. Spread
about, it makes the charm easy to control and dissipate. |
maleficus severitudo |
Manipulation earth air is a
charm of domination. This
is a lesser form of domination charm, can make charming of another, to
dominate them by earth, is some degree. |
|
maleficus aestus |
Firey manipulation air is
considered Mutation
Domination heat. This heat allows mutation domination and control, by
thinking of the idea and the person. |
|
maleficus luteus |
Mutation water and mutation
earth is control charm mud.
This mud allows you to control a charm, with suggestion and spoken
words. |
|
enervatus modicatus |
Manipulation air with
manipulation earth is a
domination air charm. The domination charm that is greater in effect
that the charm of domination. Where, it makes control of another by
domination with air charming. |
|
Stealth
Elements |
subduco trapetus |
Stealth earth water that is
concealment stealth oil.
This oil will make concealed stealth easy. |
subduco severitudo |
Stealth earth air is
concealment illusion gravity. This
type of gravity is generated by the self, and will cause concealment of
illusions, in the area. |
|
subduco aestus |
Firey Stealth air is cloning
illusion heat. This heat
be with the effect of cloning an illusion that be near the heat. |
|
subduco luteus |
Stealth water and stealth
earth is draining concealment
mud. This mud thats applied or flowing in an area, will cause an effect
of draining a concealment. So you will see the area, much more clearly. |
|
aspectus occultatio |
Stealth air with stealth
earth is illusion concealment.
This is the air effect of illusion concealment. |
|
Dark
Elements |
caecus trapetus |
Dark earth water is shadow
substance oil. This oil will
become very unique, as it ages, for once formed, it can cause
corruption and empathy. This be the substance of shadows, where it is
in oil formation. It starts out, by being spread and it causes ability
to appear, along with some dark suggestions that come from nowhere. |
caecus severitudo |
Dark earth air is shadow
cloaking gravity. Similar to
the stealth earth element, it seems to use gravity to cause shadows for
cloaking people and things. |
|
caecus aestus |
Firey dark air is restorative
cloaking heat and is as
the effect is suggested. This heat will cloak the person or thing in a
restoring substance, that acts in an area when darkness is there. |
|
caecus luteus |
Dark water and dark earth
make substance shadow mud. As
it dries, it does the same as shadow substance oil, except its not
oily, there's muddy shadow substance instead. |
|
integumentum solidus |
Dark air with dark earth is
cloaking shadow substance.
It forms where you intend and focus it to exist, and causes cloaking
through dark air and shadow substance through dark earth. |
|
Light
Elements |
aprecatio trapetus |
Light earth water is life
positive oil, wherever this
oil is, theres a life positive attitude and positive energy, that is
there as a source. |
aprecatio severitudo |
Light earth air is life heat
gravity, that is self
generated and spreads the heat of life. |
|
aprecatio aestus |
Firey light air is light
heat. This is the heat of the
light that be near and is in the area. |
|
aprecatio luteus |
Light water and light earth
is positive life mud. This
mud causes you to tink of positive life idea and do positive actions. |
|
incalfacio generus |
Air with earth is heated life
energy. This is the
arguement energy that can cause arguements of many sorts. |
|
Strife
Elements |
concertatio trapetus |
Strife earth water that is
chaotic abuse oil. This oil
spreads and causes a chaotic activity thats abusive. To be avoided, if
you can. |
concertatio severitudo |
Strife earth air is chaotic
collisive gravity. The
gravity of this self generated type, be to cause chaotic and impulsive
collisions. |
|
concertatio aestus |
Firey strife air is
destructive collision heat and it
can make any destruction from a collision. |
|
concertatio luteus |
Strife water and strife earth
is a abusive chaos mud.
This mud be spread and is generated from the self action. Its made on
intent and idea to be done and then formed as a muddy action. Its
interesting and to be avoided as it causes abusive chaos. |
|
incursio chao |
Strife air with strife earth
is collisive chaotic war.
This is sometimes unavoidable, but it is very bad to get caught in this
wind. |
|
Imitation
Elements |
imitatio trapetus | Imitation earth water that is
power mirroring oil. The
oil that is spread about and becomes able to mirror powers that are in
the area and becomes a shadow of that power. |
imitatio severitudo | Imitation earth air is power
sharing gravity. This
gravity can be safely generated using a magical object. As, it shares
its gravity of idea and whatever power is placed in the object. |
|
imitatio aestus | Firey imitation air is
copying sharing heat energy.
This element will cause a copying and sharing heat thats energy based
and hard to dispel. |
|
imitatio luteus | Imitation water and imitation
earth is mirroring power
mud. This mud, once created, will mirror a power and make what is
coated in it, to be be like the power that be. |
|
communio efficio |
Imitation air with imitation
earth is sharing power
energy. This is like the power sharing gravity, except it does things
oppositely, as this element first shares and then causes power to be
shared by an air-like effect. |
|
Additive
Elements |
adigo trapetus | Additive earth water that is
glamour adaptation oil.
The oil, that once spread, will cause a glamour adaptation and this
will change the glamour. To, whatever you would like it to be adapted
to. |
adigo severitudo | Additive earth air is glamour
effects gravity. This is
self generated gravity that causes the lamour effects, as though it
were done, by the mind and withought you knowing. |
|
adigo aestus | Firey additive air is energy
effects heat. This heat be
the energy effects source, when there is heat, the effect can come
about more easily. |
|
adigo luteus | Additive water and additive
earth is adaptation glamour
mud. The mud spreads itself about and causes an adaptation to the
glamour effect, thats whatever is spoken and thought on and near
it. |
|
effectus appono |
Additive air with additive
earth is the effects of
glamour energy. This element combination represents the effects that
glamour energy casts about. Whatever they be. |
|
Subtractive
Elements |
malus trapetus | Subtractive earth water is
unseen undoing oil. This be
the oil that causes an unseen undoing of actions and events. |
malus severitudo | Subtractive earth air is
undoing dark matter gravity.
this be the gravity of dark matter thats undoing whatever is near. |
|
malus aestus | Firey subtractive air is
reverse nothing heat. This be
the reversing of events and by a seeming nothingness heat. |
|
malus luteus | Subtractive water and subtractive
earth is undoing unseen
mud. This mud is enchanted by the idea thought to it, of 'undoing the
unseen'. It is spread about or allowed to spread, and it undoes the
unseen to you actions. |
|
redeo fabricatio |
Subtractive air with subtractive
earth is dark matter undoing
energy. This is the energy of the darkmatter and is similar to void
energy. It causes an undoing of events by it effecting or affecting the
area. |
|
Indirect
Elements |
obliquus trapetus |
Indirect earth water that is
antimagic death oil. This oil be
the cause of antimagic death effects where its applied. As it can be an
applied direct force. |
obliquus severitudo |
Indirect earth air is
antimagic change gravity. This gravity
be caused by the antimagic changing the nature of the item or person.
The effect on a person is to be more stronger and yet slightly
deteriorated. |
|
obliquus aestus |
Firey indirect air is time
change heat. This heat causes a
time change effect, of whatever you think of, in the area you placed
the energy type element. |
|
obliquus luteus |
Indirect water and indirect
earth is death antimagic mud.
This mud can cause the death of something its on, and thats by
antimagic influence. |
|
cedo ferreus |
Indirect air with indirect
earth is change antimagic energy.
The energy itself can suddenly cause change in an essence of nearby
people or things, through antimagic. |
|
Corruption
Elements |
turpificatus trapetus |
Corruption earth water is
knowledge corruption oil. Spread
this oil, using whatever means you intend to be effective. And, most
knowledge that a person has, who's in the area of the oil, or even has
it on. Will be corrupted. |
turpificatus severitudo |
Corruption earth air is
knowledge control gravity. This is
the gravity of knowledge control, to cause knowledge control, you get
this gravity around you. |
|
turpificatus aestus |
Firey corruption air is greed
control heat. This heat causes
the control of greediness and idea. Where, it is noticed and looked
for. This element doesn't effect unnoticeable things, unless its in
energy form. |
|
turpificatus luteus |
Corruption water and
corruption earth is corruption knowledge
mud. This mud be spread and is able to cause corruption through
knowledge being told near it. The influence is the key and the
vibration of the words are the turning of the key. |
|
dominus cognitio |
Corruption air with
corruption earth is control knowledge.
This is knowledge that can be example or statements and its designed to
control. |
|
Divertive
Elements |
confero trapetus |
Diversive earth water is
aversion distraction oil. This oil
be on use, to cause aversion distraction. It can make aversion and
sometimetimes distraction of the people who be near the element. |
confero severitudo |
Diversive earth air is
aversion displacement gravity. This
gravity causes aversion to events and displacement of idea or actions.
By the idea of what you want, you can direct the element. |
|
confero aestus |
Firey diversive air is
aversion diversion heat. This is the
heat of an event, that causes aversion to events and diversion to the
facts and idea presented. |
|
confero luteus |
Diversive water and diversive
earth is distraction aversion
mud. This is a mud created by actions. It causes distraction and
aversion, to the moment and by people being near it. |
|
molior declino |
Diversive air with diversive
earth is displacement aversion
energy. This be the energy of the earth that causes displacement and
some aversion, to the moment of the the displacement. |
|
Vision
Elements |
visio trapetus |
Vision earth water is third
eye sight oil. This oil causes
your third eye to be sightful. Rub it near your third eye and on your
forehead, to get effect. It may be invisible, to the eye especially.
But, by imagining the oil being spread, will cause the spreading. |
visio severitudo |
Vision earth air is third eye
mind gravity. This gravity can
be caused by the intent usage, and the third eye making the intent
real. Where its to cause mental gravity and importance, on things. |
|
visio aestus |
Firey vision air is vision of
the mind heat. This heat causes
the vision to appear in your mind, of the things nearby, that you would
want to cause a person to see. It is summoned by the third eye. |
|
visio luteus |
Vision water and vision earth
is sight of the third eye mud.
Basically, this element energy type will be a part of the mud suddenly,
and where it spreads is likely to cause sight of the third eye, on
thinking of the area. |
|
adduco impetus |
Vision air with vision earth
is third eye mind energy. This
is a combination, of elemental energy types, that makes energy and this
energy makes the third eye cause mental events, to be real enough. |
|
Protection
Elements |
cingo trapetus |
Protection earth water is
shield prevention oil. This oil acts as a shield of prevention to that
which its placed. |
cingo severitudo |
Protection earth air is
shield deflection gravity. This
element energy type causes gravity by actions that make up a shield
deflection. |
|
cingo aestus |
Firey protection air is
protection deflection heat. This is
the heat that causes a protection motion to deflect the momentary
element. |
|
cingo luteus |
Protection water and
protection earth is prevention shield
mud. This enchanted mud will cause the state of prevention by
protection. In and of things and people. |
|
defendo ancile |
Protection air with
protection earth is deflection shield
energy. This energy protects by causing an energy that starts of the
aura and is by the soul. The protection is formed into a deflective
shield. |
|
Language
Elements |
lingua trapetus |
Language earth water is the
understanding translation oil.
This be the oil that is spread by imagination and thought provoking.
The idea is what rules this and the moment be what details the action,
for understanding the trtanslation of events and words. |
lingua severitudo |
Language earth air is
understanding communication gravity.
This be the gravity of the moment, thats brought about by actions. And,
the gravity of the understatement. By, understanding the communication,
of the moment. Good use of the gravity, can draw attention to things
and then the things can be spoken about. |
|
lingua aestus |
Firey language air is
projection communication heat. Also
known as fighting, where fighting is one step farther than arguing.
This figurative element uses projection as communication and the words
projected, themselves. |
|
lingua luteus |
Language water and language
earth is translation
understanding mud. This is a energy type of mud, that is making your
mind or anyone near the mud, able to translate and understand. |
|
communico accipio |
Language air with language
earth is communication
understanding energy. This mix of the figurative elements, makes use of
energy, for understanding by communication. Where the energy of the
moment brings the understanding. |
|
Hyper
Elements |
classis trapetus |
Hyper earth water is
inductive introductive oil. Where, you
get the pull and push of inductiveness with introduction of energy, by
action. As in a suddenly more energetic item or idea being spoken on.
This includes better output of effort and effect. |
classis severitudo |
Hyper earth air is inductive
inducement gravity. This be the
gravity that pushes and pulls on will and triggering a shift effect. By
enough activity giving the phase shift energy. |
|
classis aestus |
Firey hyper air is hyper
inducement heat. This be where there
is a upping of energy and a phase shift, to a farther away place or
somewhere. |
|
classis luteus |
Hyper water and hyper earth
is introductive inductive mud.
This mud is enchanted, by an introductive inductive effect. Its spread
to an area or placed on someone, and it causes a pull and push to
become phasing, of object or people. Sometimes on will. |
|
muto vacuus |
Hyper air with hyper earth is
inducement inductive energy.
This be energy generated by usage, of two figurative element energy
types. To cause the effect, of phase shifting by the push and pull, of
something or someone. |
|
Wild
Elements |
feritas trapetus |
Wild earth water is wild
energy channel oil. This be an idea
energy, starting out, that induces a thought which makes a wild energy
surge channeled to some place. |
feritas severitudo |
Wild earth air is wild energy
mana gravity. The gravity that
starts out as a mental creation. Then becomes something, from wild
energy and mana being focused by your intent and will. The intented
will can be expressed. At first, the effect is to kill the action, then
the actions build up the wild energy, to create the effect. As though
it were a gravity, for the right actions. |
|
feritas aestus |
Firey wild air is devour mana
heat. This heat energy type, be
to cause devouring by mana and heat is generated, from the activity.
This can drive you insane, if gone too much in working with it, or if
your effected by it. |
|
feritas luteus |
Wild water and wild earth is
channelling wild energy mud.
This created mud from enchantment, be from channeling wild energy, for
the effect of placing the mud and getting a powerful, but somewhat
unpredictable effect. The general intent is what be done, most times.
If too much stress and wild energy, then you could go crazy. |
|
caput indomitus |
Wild air with wild earth is
mana wild energy. This be the
energy of deferrment. Where the actions you do, causes the energy and
by what you do in deferrment, can you direct it. Otherwise, its
somewhat interesting to control it. As it refuses direct control, it
becomes hard to be within control. Be within becomes be without things
and idea and you lose energy. |
|
White
Elements |
candor amurcae |
White
oil is White earth water that improves and refreshes. Squeezed plants
and things can emulate this oil. This is where essential oils improve
things as they work. |
candor severitas |
White
earth air is white gravity that is made of white void and earth air.
This is improving things as it enlightens the mind. This is the gravity
that makes the aura be able to enlighten people as you get near them. |
|
candor empyrus aero |
White
firey air is Faith enlightment in activity, this is pretty to see but
isn't really useful except to help your faith in things to come. |
|
candor lutum |
White mud is white void with water and earth, this mud can make holy anything by improving it. |
|
candor aero taura |
White
air earth is enlightening improvement that is made of white void and
air with earth. This makes it so that you improve yourself as you
enlighten off of it. |
Element | Latin spellword | Description |
Elemental interaction | cosmio | Cosmeria
is the general conjoining of Ether and Aether into Akasha or united spirit (Animus) and mind (Nuero), it defines the wholeness of the universe and is the giant container. Ether and Aether act as messangers and gain divided power, they also act as the rules and boundaries for the universe. Basically Akasha also has the attributes from both Ether and Aether making gray matter that is imprintable only once and it forms in any shape the wielder wants plus invisible at first. It transcends dimensions and is reality itself. This gray substance, Akasha, is usually impossible to wield but with the third eye and imagination you can wield it. With Akasha you can make anything work for you or do things. Its the strongest boost for any spell.If you tamper with this element, would be tampering with the fabrics of Reality. This may not be safe for those who do not look ahead to consider all possible consequences. |
cosmio turpificatus | There exists a
negative form of it known as Corrupt Cosmeria
or Corrupt Akasha, its very existance is shrouded in mystery, but it has the ability to deform space and time, corrupting anything in its way to the will of the person. It forms a addictive unseen substance called corrupt red matter that is used by demonkind mostly.Something forged of this substance has the ability to slice through the boundaries of reality while immuring the wielder to addictive substance giving a good feeling to the person all the time of use. Yet again this substance is normally considered unwieldable unless wielded thru chaos or void to corrupt the person in a general direction and is always imprintable with no actual form. |
|
infini |
As for Infini, every living thing
contains it, obviously. When something is used, Infini is acted as the
fuel, though Infini is actually not consumed. Everything is thought,
including Cosmeria or the energy to create by the creator. That was
derived from Infini as your energy is not what it is so your better
in feel. You could think of Infini so you don't need a drink or no
liquor, as the light that hits a prism before it divides into seperate colors
light by idea or not usable as you feel area energy to use by the true
planet energy. I know there are several types of infini with different colors
other than Golden. I just know the brown Earth one of shit and stuff
power, the golden one that's Fire, and the blue, water one of lightning
like watery butanol flame. And now that Ice/Air is clear or menace of
psychic wave with a white/pale blue and (forget what one that comes
from) freezes of liquid nitrogen works like light or an addictive
substance known as drugged item, as to just call it an inverted item is
a truth, or spirit manipulation of grey, And that void is black devoid
of most effect except for what is manifest of death and gaseous
states..The voidal infini one is not reccomended to do, nor is the
normal void sight because it can drive you insane and the water/ice one
is addictive. |
|
universa | Universal be Void and
Wild earth plus this force is very strong as it construes two earth forces together. When this happens it triples the outcome result plus this force makes it use negative with raw energy. The effect is obvious when using this power cuz it gets instant result with no indication except area power drain depending on the spell strength.. The result for even a little of this power can be limitless effect plus its unseen till the caster wants it to be. Another name is negative wild magic and this power gives power to the wishes of people plus its limitless. It makes for the underlying energy support for the universe itself. |
|
magicus neuro | Inverse Aether is also
called Faery Aether. Intuitive magick works by imagination. This magic is the magic of high magic. Guide the positive and magical energies with it. |
|
magicus animus | Inverse Ether is
called Faery Ether. This magick is used by feeling for the effect sought. This is the magick of empathists. Empathic people can use this easily. This guides magick and spirits. |
|
magicus cosmio | Inverse Akasha is the
forces of the Aether, Another name is Faery Akasha. Ether and Magick combined. This force is the universal energy that is the meta energy backbone. You can can do anything with it through imagination. |
|
magicus iniquus | Inverse Adversity is
the forces of adversity and inversity. Another name is Faery Adverse. This force will allow manipulation of both inverse and adverse elements. Use imagination and feeling to manipulation. |
|
iniquus cosmio | Adverse Akasha is the
forces of Aether, Ether and Adversity. Control all three with the calling of this force. |
|
magicus iniquus cosmio | Adverse Inverse Akasha
is the forces of Aether, Ether, Adversity and Inversity. Control all four with focused mind and imagination. |
|
inanis pyro | Absorbtion black fire
is the forces of Void and Inverted Fire. This black fire is lethal as it will absorb all energies around it while it is in existance. |
|
inversio pyro | Black fire change is
Void and Adverted Fire. This black fire is the incineration fire that will morph a person while it kills them.. |
|
inanis mutus | Black fire mutation is
Mutation fire and Void. This black fire will mutate the body and then kill the person leaving nothing behind. It will also mutate other things around it. |
|
inanis simulo | Black fire cloning is
the Cloning fire and Void. This fire will clone itself and strike simultaneously from all sides incinerating the victim. |
|
inanis reductio | Dark restorative black
fire is Dark Flame and Void. What this fire does is to make incineration and restores dark people and creatures. |
|
inanis elevo | Light Black fire is
Light fire and Void. This black fire will cast a killing light while it incinerates the victim. The light will kill those near it. |
|
inanis disturbatio | Destructive black fire
is Destruction and Void. This black fire will incinerate the target and those around the target. This fire is vastly improved over the normal black fire. |
|
inanis descriptio | Copy black fire is
Copy and Void. Fire that will take out its victim while giving the caster the victims energies. |
|
inanis appono multus | Energy Black Fire is
the forces of Energy and Void. Fire of this attack will incinerate the person with increased energy potential. Making it possible to kill everything in the area. |
|
inanis retexo | Erasing black fire is
the forces of Undoing and Void. The fire of this attack will incinerate the person erasing the existence entire of the victim. |
|
inanis aevus | Time black fire is the
black fire formed from time and void. This black fire will move through subspace and hit with lethal intensity. Thus the time it hits the target is the same moment its formed.. |
|
inanis avidus |
Corruption of black
fire is the fire formed from Greed and Void. This fire will attack anyone corrupt. It will make a mockery of the persons feelings and pass off anything of importance to the attacker. The attacker will end up with power and the victim will be killed by guilt. This is the most subtle black fire in existence. The fire it produces will spread to others and produce shame in the end. There is no heat to this flame. |
|
inanis avocatio | The black fire of
diversity is formed of diversion and void. It will mislead the people around it into not seeing it but the victim will die unknown and incinerated. |
|
inanis visus | Vision black fire will
make the person see ones death before it hits. Effectively killing the person because by the time it hits, the victim will be paralyzed already thinking they were dead. |
|
inanis commendo | Protection black fire protects the person while it destroys the power of the attacker as if the ability did not exist in them by a black fire backlash.. | |
inanis avis | Language black fire is
the death projection. This black fire will project death to the person before it strikes. Making doom felt before it hits because they will want to be dead, before it happens. |
|
inanis traiectio | Hyper black fire is subatomical death. This be the black fire that destroys through instant desolvation of the target as if it didnt exist before. Another name is instant death yet death itself can easily be turned with this. | |
inanis flamma | Devour black fire has possibility of enveloping death fire. This fire will devour from without to within causing death to the targets thought on at time of casting. Plus a use can be of destroying energy from without. Another name could be enveloping death. | |
inanis inversio cyro | Strengthened black ice
is the forces of Void on Inverted Ice. This black ice has greater absorbing capacity. It will heal on touch instead incineration. |
|
inanis potus abfabricatio | Remaking absorbing black ice is the forces of Void and Adverted Ice. When in existence it will remake anything around it. It will absorb at a higher capacity then black ice. | |
inanis moderatus enervatus | Controlled Domination
Black Ice is black ice with Control and Domination. Use this ice to control and dominate the victims. This ice can also if used as an attack to incinerate the victims. It forms, on an unstable moment. |
|
inanis exhaurio aspectus | Removing illusions
black ice is Draining, Illusion and Void. Use this black ice to dispel any illusions and illness. The attack form of this ice will cut through illusions and incinerate the victim. |
|
inanis solidus integumentum | Cloaking substance
black ice is Cloaking, Substance and Void. Use this black ice to make
an unseen attack that kills with incineration. Summon this black ice to
make an invisible black ice column. |
|
inanis facio incalfacio | Positive heat black
ice is Positive, Heat and Void. The effect of this ice is to reinforce positive and make a warm area affect. This is not for attack. |
|
inanis imago communio | Abusive Collision
Black Ice is Abuse water, Collision Air and Void. Making this ice will cause death by abusive influence and psychic punches. Summoning it is even more funner because on summoning it clears negativity from the area. Summon this as a defense. |
|
inanis comformo efficio | Mirroring Sharing
Black Ice is the Imitation black ice. This black ice will mirror the the attacks back to the attacker. It will also make sharing of their abilities to you. It makes an excellent shield. |
|
inanis comformo efficio | Adaptive Effects Black
Ice is Adaptation water, Effects air and Void. This black ice is the
effects of making the person adapt by accepting whatever the caster
wants the person to accept It kills if used in an attack by a caster.
The victim never realizes that death occurs. Incineration is that
death. A shield of this black ice is perfect. |
|
inanis fabricatio redeo | Making black ice is
Undoing water, Nothing Air and Void. This black ice will by the caster make any event happen unseen. It is not meant for direct attack. |
|
inanis necro cedo | Death change black ice
is the black ice that will make death occur in some manner. Thus the
black ice of death change is very powerful as it can can be a great
defense. If used as the attack it will decimate the victim. Often, in
an unstable moment, where it unstabilizes a person. |
|
inanis attento dominus | Corruption black ice
is twisted desire and control. It only leads to disaster and disruption of the mind and family. This ice is self contained and only affects those who are willing. The rewards are great and the balance in the mind must be kept Sanity is kept if balance is maintained. Its existence is completely hidden, as its only found, as for what it is not. Even if the person is aware of it, it will always control no matter the circumstance. Once called into existence, a sacrifice can only get rid of its effects and, of any sort. Unsummoned, its effects are completely erased, as if it never happened. A person of complete calm will never be effected. Its not detectable by any means. It can steal any knowledge, for the summoner. |
|
inanis distineo molior | Distractive
Displacement black ice will displace anyone or anything that the caster
wills. If left on its own it will make anything displaced. One cannot find this ice as it has no form in the prime material realm. But one can hear it as its true form is displaced in its own spacial pocket. It continuously reforms itself. |
|
inanis conspectus visus | Mind sight black ice
will grant people visions and store spells. It will also store visions. Thus the form of this black ice is a vision only. One will not hear it as its disguised by visions it makes the person perceive. |
|
inanis anteverto defendo | Protection black ice
absorbs without being seen as though the damage never happened being that it was absorbed to feed the blace ice itself. This will also weaken the weapon that tries to attack it. |
|
inanis transfero | Removal black ice will
remove the message in the air to make obstacles dissappear and messages not heard. This black ice removes unwanted things and can act as a filter. This ice unseen but felt. |
|
inanis deicio | Phase black ice will make people disappear within a certain distance as it will take thier life force to do so and on success make the person disappear. Also it can make other things including memory to the same effect. One can't detail theblack ice itself but its effects are felt. This black ice has a cloaking effect for the object at the callers will. | |
inanis derivo | Infinite channel black ice allows for the person to use a little energy to create any number of results that the person chooses. A mere focus with this element will cause effect with an imagined scene. This is imagination magic an sustains itself as long as possible. | |
inanis neuro | The space of the mind
is where people make mental constructs. Void and Aether make this space. This is also called Aerth or Aether space. People can range infinitly in this space. The time variance is 10 years there and 1 millisecond here. Thus test your ideas out there. This is your personal space and each person has there own space. |
|
inanis animus | Ether Space is the
soul space and is where people go when they die. Void and Spirit make this space up. This is a place of pure emotion and thoughts. One happens amongst a dimensional pocket and then gets reborn. One can also build spiritual constructs in this space. |
|
inanis inversio aero | Breathable space is
Void and Inverted Air. This is the space that you can breath. Travel through space in a shield made of this. In a limited air area use this element. There is a heightened sense of space. |
|
inanis abfabricatio | Remaking space is Void
and Adverted Air. Remaking space is used by pre-scientific people. This space has no existence except for moments. Use this by trained focus. |
|
inanis enervatus | Domination Space is Domination and Void.
Enter into this space and your mind will be dominated by an invisible force. Which will ensue control of the victim until they leave the space. It is also used by body jumpers. |
|
inanis aspectus | Strife Space is the
spaces of strike and strife. This space will kill you in instances. Use this space as the trap space that cannot be escaped. |
|
inanis incalfacio | Heat Space is the space
of heat. When the visitor enters they will be warmed and renergized immediately. Thus they never need to eat there and the person can receive visions. |
|
inanis incursio | Chaos space is the
hidden space that chaos beings live in. Thus chaos runs as the law there. The chaos is the ultimate force there as well. Trust not what you see. |
|
inanis communio | Illusion Space is
Illusion and Space. This is the space of pure illusions. One only has to enter and it gives the Vision which suits to the needs of the visitor the best. One almost never wants to leave. Be wary of people who use vision magic as they can usurp control if allowed to. |
|
inanis integumentum | Shadow Space is the
space of shadows and dark magic. Enter warily as the shadows can lie.
One can be usurped by the merest spell from the shadows. |
|
inanis communio | Sharing Space is
Sharing and Void. Enter this space and pull in from other spaces of existence materials or objects that can copied. The copying will be a sharing of one object to another. |
|
inanis multus | Energy Space is Energy
air and Void. Enter this space and you will be energized in seconds. Attack from this space and you will never run out of energy. |
|
inanis redeo | Making Space is the
Nothing air and Void. This is also Nothing space and is the space of dark matter. Imagine there as its only concepts and most likely to happen. Nothing space is good as a storage for anything lost or broken. |
|
inanis cedo | Reverse space is the
space of indirections. This is Change and Void. Reverse space is always going backwards. When on entry the space will preserve your age and time will stop. Then a slow unaging will happen. Thus do whatever necessary and then do things there. When leaving you will be unaged slightly. |
|
inanis dominus | Corruption space is
called the book world. This place is entirely of books in a library and money of any sort. Find any type of money transaction in the book world. The dimensional traders live there and so do the dimensional bounty hunters. Everyone is a psi master of some degree in that space. |
|
inanis molior | Avertive space is the
space of prevention. This made from Void and displacement. This space prevents anything from ever happening. If one does an action its undone at some point in time. The other name is counter space for in truth everything done there is countered. This space is also the space of displaced objects or people. |
|
inanis adduco | Vision space is the
space of visions. One can see anything they would like here. The visions come however the person wants. What one expects will be seen. People who are negative will only see negative. People who are positive will see positive. |
|
inanis communico | Language space is the
space of which languages exist and are understood by all. The space of languages is also used for study in languages to understand them. Just focus on the name of the language and you will hear it. |
|
inanis muto | Inducement space is a space that can be used to call into existance most anything the person desires. This space tends to make a good business area as you dun need to pay for it unless you want to. Now the other aspect is it may grant you visions at will.so you could spy unnoticed on people. Hyperspace is another name as this space also reflects a hyper reality where time is nonexistant and people or ships of many sort can jump to other places by will or engines. | |
inanis caput | Mana space is the space of the source of mana as it looks like a endless lake and a shore all in blackness. Enter this space for instant recharge of life and restoring abilities. However, just think on the effect to gain the event as you might feel like a god dun abuse it. | |
candor dein | White space is literally the space of beauty and developement. It makes life worth seeing as you visit the white space. Its literally the beautiful version of the world on its own. | |
inanis aero pyro |
Space and fire make
plasma. Plasma can melt anything and typically burns at 700 degrees kelvin or hotter. |
|
inanis aero commutatus | Absorbing plasma is
Space and Inverted Fire. This plasma which burns at the temperature of which the caster desires can absorb the energy around it to keep on going. It can melt anything. |
|
inanis aero mutus | Morphing plasma is
Space and Change. This plasma will burn at 800 kelvin. It will morph
anything while it melts the surroundings. |
|
inanis aero reductio | Mutating plasma is
Evil and Space. The mutation plasma is for effecting object and people
only. It won't mutate unless the wielder wills it. Otherwise it will
melt everything near it. |
|
inanis aero exhaurio | Draining energy plasma
is Draining Water and Space. The plasma is very deadly as it will drain
the victim first. Then give it to the caster while killing the victim.
It burns at what the person wills it to be burning at. This plasma can
only be summoned. |
|
inanis aero reductio | Dark Restorative
Plasma is Restorative Flame and Void. Use of this plasma is in essence
only and will give life to dark peoples. It will raise dead and make
them shadows. It gives permanent strength to the wielder. There is
always a seductive pull to this plasma as it pulls the person down into
the soul. The person must have control of influences around said
person. This plasma has no heat and resides on the plane of shadows. |
|
inanis aero elevo | Light plasma is the
plasma of heat. Use this to heal or raise someone with heat emanations.
This is used for warmth as well. This plasma has no true form except
for essence. It is up to the caster to what temperature it is. This
lava felt. |
|
inanis aero
disturbatio |
Destruction plasma is plasma that will kill more effeciently and will burn at 1000 degrees kelvin. This can melt a small chunk of land. Throw this a an foe and it will kill several more people. | |
inanis aero descriptio | Copying plasma is the
plasma that will copy the attributes of the victim as it kills the
victim. This burns at 700 degrees kelvin. |
|
inanis aero multus | Energy plasma is the
supernova plasma that melts half a planet. 1500 degrees kelvin is its
temperature. |
|
inanis aero retexo | Erasing plasma is the
plasma that will erase the existence of everything around it including
the victim from the heat emanation. It burns at 600 degrees kelvin. |
|
inanis aero aevus | Timed plasma is the
plasma that will time itself to the target and attempt to kill the
victim while time seems to stand still for it. Make a note. do not be
the target or it could be fatal. |
|
inanis aero avidus | Corruption plasma is
the corruption of greed and space. The corruption plasma is the type of
plasma that will kill by desires of greed. Its temperature can be any
temperature of the casters desire. The caster will make the desire be
amplified in the victims which are melted from within. The hotter the
plasma, the more disaster by desire. |
|
inanis aero avocatio | Misleading Plasma is
Diversive Fire and Space. This plasma will destroy people around it and
the victim as well. While misleading them into thinking the attack is
not aimed at them it will melt them into death. |
|
inanis aero visus | Vision plasma will
kill on sight as it is made from Vision fire and Space. The visions it
sends will be phantasms of death. Freezing the victims while it melts
them if they are too near the 1000 dergress kelvin heat. |
|
inanis aero commendo | Plasma language will
kill by you hearing hot or bad language. Distracting you to be melted
by the plasma to death. This plasma puts nasty sounding words in your
mind. Everything you hear will be a probable bad word. Another name is
cursing. |
|
inanis aero traiectio | Subatomic plasma is the plasma that is felt but not seen as it burns at 1200 degree kelvin. It can melt even the most hardest metal or mineral in its path. It can only exist at calling it so it will melt anything at the persons desire. | |
inanis aero flamma |
Devour plasma is the plasma type that will melt objects from the outside in and this includes people. This plasma is most likely to occur at the will of the caster plus at 1000 degrees kelvin making it unpredictable results except to be certain of melting things in its path. |
|
candor inanis sol |
White plasma is the plasma that is of the sun and white void. This white plasma makes anything better and it increases stamina with the body energy going up. This can increase the heat level dramatically. |
|
inanis aero visus | There is mental time
which comes from Aether and Time. This is the time where your mind
controls the moments. People plan in this time. |
|
inanis aevus | Reversed time is from
Void and Time. The effect of both is the reversal of time events. When
this happens you can remove age. Confuse your enemies. Make spells
disappear or use it as a shield to be unkillable as the damages just
disappears. |
|
animus aevus | There is soul time
which is the time of spirits. This time is where the spirits do what
they please and all other time is frozen. The spirits control this time. |
|
inversio aevus | Magical time is from
Magic and Time. This time goes forward yet stands still. This is the
time of the faeries. Many things can be done in this time compared to
normal time. Plus it lengthens the lifetime. |
|
iniquus aevus | Moment time is Adversity and Time. This time is the time of moments. It stands still until a moment happens. When that moment happens, it occurs as quick as you want or an eye blink. | |
maleficus aevus | Manipulated time is the time of which you manipulate everything and it happens your way. All you need is imagination and then watch it occur during the day. Use complete scenes. | |
subduco aevus | Concealed time is the
time of which you are not seen yet the time goes normal. The time of
which you can walk unseen and everyone averts their eyes. This is the
thieves time. |
|
caecus aevus | Dark restorative time
is the time that stands still and the shadows, liches, shades,
wraithes, dark mages and other dark creatures heal completely. |
|
aprecatio aevus | Positive time is the
time of healing as it heals perfectly as time goes at the rate wanted.
This aids regeneration. |
|
concertatio aevus | Chaotic time is the unlimited
time of no time at all whereas everything stands still. Thus this time
is outside of time and only found in the chaos realm, as things that work in it will form as you want. |
|
imitatio aevus | Sharing time is the
time where you find no time and only in the sharing space. This time
will move 1/10 normal time. |
|
adigo aevus | Adaptive time is the
time of which you adapt to a circumstance but afterwards time goes
normal again. While adapting time does not move. |
|
infinitio | Infinity time is the
power of the space, mind and spirit. It is also subtractive in nature.
The power of infinity is stillness. This means that it is an entropy
effect. You can use entropy to slow down anything. To make yourself
untouched by any effect. You can work to extend spells to infinity. you
can extend the effects of anything. |
|
turpificatus aevus | Corruption time is the
time of books. Read a book or see a movie and you live in that time as it happened. One cannot change the story in any way or the dimensional police will correct it. If not that, then natural energy will do the exact same thing to that one when the person returns. Thus balance is kept. Do nothing bad in other worlds or bad will happen to the person in their world. |
|
confero aevus | Diversity time is the
time of distractions. This is the time that the caster can use to make
use of escape. This is the time of distraction moments. Thieves and
assasins use this time effeciently. |
|
visio aevus | Vision time is the
time of vision manipulations. Make visions here for all or whomever the
target is to see. The visions can be perfect or not but they will be
believed. The only way to tell the false vision is a slight droning
sound in the background. There are ways to hide the drone. |
|
cingo aevus | Protection time is the
time of protection and when evoked it will make the wielder unhurtable plus some actions not otherwise possible. This is an excellent time shield effect. |
|
lingua aevus | Language time is the
time of messages. Say a message of any sort except derogatory and you
find no time passes and its instantly heard. If derogatory then it
might get a nasty response. |
|
classis aevus | Hyperforce time is the time of relative actions that one lives thru as they do things. Most the rules of physics are possible to make happen at which people or objects can move at the speed of light. Gravity can be adverted or made to happen to the willer necessity. Physics time is another name. | |
feritas aevus | Wild time is the time of dimension as it will make use of any time the wielder wants. and allow access to any place without showing signs you were there. That is till a movie, show or some report shows signs as your behavious pattern. | |
egredior aevus | White time is the time of Ascension. This time lets you see things that are beautiful visions and makes things better as the time works on your behalf. | |
chao liquentis | Black lava is the
effect of chaos on lava. What is black lava, as the will in energy
that lava responds to life by stimulation. Its a voidal lava that
will morph anything it runs over while it melts it to create a new but
different and somewhat bizarre element. |
|
chao inversio liquentis | Mutation lava is Chaos
and Inverted Lava. This lava will restore with its heat and mutate the
person or object. Creating a diversion and stronger form. |
|
chao penetro commutatus | Aversive Diversive
lava is made from adversion, diversion and chaos. This lava will mutate
the land around it while making people avert there eyes and ignore it.
It will kill by melting everything it flows across. Its temperature is
600 degrees kelvin. |
|
chao medicatus mutus | Charm mutation black lava is made from charm monster by mutatition and chaos to create a disasterous energy that mutates things surround. This black lava energy makes everything charmed to strike at the wielders willing and work for the wielder as he wants including manipulation of others.. | |
chao occultatio simulo | Rapid destructive black
lava is stealth lava with chaos. This lava will cover a landscape in minutes as it makes more of itself spreading rapid mutation. It is non detectable and there is very few that can outrun it. The temperature of this lava is undetectable.. |
|
chao opacus reductio | Shadow destruction black lava is chaos plus shadow restoration lava plus sends draining shadows which twists anything near it with undetectable nature to destruction. Lava of this nature is black in color and has no heat except that in which the person thinks it has. It has no substance so it will be undiscernable except in the place you look in from view by sight.. | |
chao genero elevo | Death Light Lava is Chaos and Light Lava. This is the only lava that will restore people to undeath while it flows. It brings spell resistance that aids in spell fights and it also brings an unnatural deathly light to the area. Death Lava will raise people by infusive heat into the person causing an unnatural lich like state.The death light lava has no temperature and it can melt people or objects in an attack. This is only found as a source of death. | |
chao disturbatio | Warp Copy Lava is Power
Copying Lava and Chaos. This lava will spread itself across land with
warping power waves of corrosive effect. It will literally cause
malformed corrosive deterioration of anything near it plus a wielder
can use this to create .blight |
|
chao efficio descriptio | Mirroring sharing black lava is imitation lava plus chaos creating a effect of destructive blackish lava that has no substance and corruptly mirrors with full bizarre attribute all things effectable.. | |
chao appono multus | Adaption lava is Energy Glamour and Chaos. Use this in force craft as making a permant glamour changed through Heat infusion to the wielder will. The Heat of this lava causes a permanent glamour to change into something else. This lava can only be used as modification force. | |
chao caecus retexo |
Unseen erasure lava is Unseen Reverse lava with chaos so use this force of lava to force erasure unseen in an area of anything at all nearby as if it did not exist. and disappears anything in the area. Their is no heat with this lava so its undetectable plus it could erase the wielder.. |
|
chao ferreus aevus | Antimagic time black
lava is the Anti-magic Time plus Chaos. This is the time of warped
motions and thoughts. When used it will make warps moments happen
anywhere in the spacial plane. This can be detected of background
radiation thus this time flows backwards so stay in it only as long as
one dares. |
|
chao cognitio avidus | Greedy Knowledge black lava is lava that will bring control by blind desire. This lava will make most people do anything to gain the grasp of power by emotion and hate. The pride pulls them in and makes the pull undeniable to do as if the wielder was charismatic. People will always want more and sometimes the person will go to great lengths.to please the wielder. Hitler was one such to be controlled by it as it appears like a unseen winning force. | |
chao declino avocatio |
Avertive
Diversion black lava is the diverted lava with chaos.
This is the lava that uses destructive and chaotic actions to make it
work. If it flowed along the area it would think to make use of you, to
destructive urges to your aura as thought is done it uses your energy
to
make destructive activity. Think and its only revealed by a strange
high picture, do and make thought to divert away that is with
sound heard by the victim and noone else. |
|
chao ancile commendo | Shield protection black lava is chaos plus shield protection and pushes people away thru deterrence while making certain the protected never gets hurt. A side note on this is that is always alone in some manner and cold. | |
chao impetus visus | Manipulation vision
lava is made from Third eye earth, Vision fire and Chaos. The chaos
tinges the third eye vision to manipulation of peoples vision into an
impulsive destructive impulse and a false vision that only leads to
destruction. It has no heat and only exists as force. So only casters
can summon this black lava. |
|
chao accipio avis | Transition black lava
is made from language lava and void and is the black lava which
transitions two things into one or mutates two things apart. This black
lava works with objects to accomplish a transition of some sort. It
always uses void as its medium. There is no heat heat except of the
transition radiation to this black lava. Another name is genetics. |
|
chao navitas | Hyper Inductive black lava is subatomical twist flow. This element can twist any event thru gut feeling and desire into happening. Know the event be what this is called by gut and it happens to make itself done thru any available path that the energy wants. The ability to manipulate it is called telekinetic ability plus its considered making miracles as it uses the twist of a subatomical twist flow to change events. This energy is undetectectable plus another name is the will and a way. | |
chao exedo | Wild warp lava will makewarping destruction of a city block easy as there is no control of it whence its released except for wild mages with expertise. This black lava will warp anything with wild energy in its path as it flows altering along an area fairly quick. It has no heat except a slight evil radiance. Another is wild warp. | |
chao candor liquentis | White warped lava is the white lava that chaos turns into a warped lava with a terror effect that gets to any that get near it. Instead of improving things it makes them worse. White warped lava is likely to create more chaos that feels good to be near. | |
neuro ancile |
Mental shields are the
shields for the mind created with aura and any idea you think is
possible, in the aura and will reject mental intrusion very easily by
the point that your view is a sharable idea. The mental
shields are strong, if one believes in the strength of survival. |
|
animus visus | Soul shields are the
breaking type that are Aura shields that can not
be broken unless they are thought to be breakable by the person using
the Aura shield. If the spirit is strong then one can survive anything.
The Aura shield can cause regeneration. This is the strongest shield
their is. |
|
inanis ancile |
Void shields are the
reversed shields, that are impossible to break which includes the aura.
This is void and shield, say and you get as you seem or not and as you
think and you stop or continue. You see and create or cease what is
temporally there nullified by nulle it will it or nor it.
When used the void shield make time very fast. There is unaging slowly
and said practitioner seems unaging. This allows winning against
anything as the spells get converted to spell energies for personal
use. The Void Shield will not fade until the caster wills it. You can
damage others that you can choose while you are protected. These are
shields that support themselves only focus is needed. |
|
inversio ancile | Inverted shields are
Inversion and Shield. These shields are mind eaters shield that make the person invisible and slow
time down for the person. Making the person unseen and the shield
unbreakable as the shield absorbs any energies. These are easy shields
to hold with three times the power. |
|
iniquus ancile | Adverted shields are
Adversion and Shield. These are the unbreakable shields that stop time
around you and allow you to go anywhere without detection. The shields
of averted nature divert the eye from the caster. Aversion shields are
the shields that allow you to choose the moment. These are easy shields
to hold with three times the power by the power the sun resembles in the association by energy as nucleartronics. |
|
maleficus ancile | Manipulation shields
are the shields that allow the wielder to manipulate everything in the
area. Imagine the thing to be seen as use or be manipulated and think of what you what
you want to be done. Feel the event if so desired. |
|
subduco ancile | Concealed illusion
shields are the shields that allow the person to be seen as something
else else and almost invisible. These take only a little bit of life
force to make work. If the shield almost fails embue it with more
force. This is the diguise shield. |
|
caecus ancile |
Shadow shields are the
shields that cloak in shadow as is the aura changes to match the area
and the shadows blend, as the energy changes things to create what you
think. The person is not seen as they are in an
unpiercable shadow shield, think by your use as with creator energy and
eyes see through you. The shadows protect
the shielded person by taking the extra force of attacks in to
strengthen it. These shields disappate in direct sunlight in use of
light. |
|
aprecatio ancile |
Sunlight shields are
the shields that make a person unkillable as the force of spells sent
at the shield only strengthen it. Thus the shield never fails and
imparts converted energy to the caster. This shield uses the sun as its
source and gives you back energy. It can also kill with attacks of its
own if directed at the target by a thought idea and by will. |
|
concertatio ancile | Strife shields are the
shields of strife and will cause distress or death to anyone the caster
chooses to target. Otherwise it absorbs the violence as its fuel. Any
attack strengthens it. This shield almost always guides the caster to a
critical kill. |
|
imitatio ancile | Illusion sharing
shields are the shields of Illusion that copy the abilities to you of
the attacker and cloak in illusion the protected. These shields absorb
the energies as the source for which allows it to work. |
|
adigo ancile | Force shields are the
shields that turn things or people away from the protected as if an
invisible barrier existed. The Jedi's shield as its called to shift, empowered exempt by energy. This shield
will keep a person alive even afterwards. |
|
malus ancile |
Negative force shields
are the shields that use negative feelings, as you create by feel the
energy pattern you think is thoughts in a point and ideas to fuel
it. As if your a mind wielder in the body that creates with he energy.
It will reject any ones presence that the person does not like. It
will absorb any energy that is cast at the protected. This shield will
not fail. |
|
obliquus ancile |
Time shields prevent
anyone from attacking and look like a bubble. Pop it and it is gone, as
the mind shield is gone through the point energy you intend and direct
or not. The time shield is the
moment of backward space. Thus the damage passes away from the
protected. Yet time moves forward. One won't age in a time shield or
won't feel hungry. |
|
turpificatus ancile | Corruption shields are
shields of desire and mastery. These shields give whatever the attacker
wants and yet never gives everything. Ending result is the victim will
not be killed and thus the knowledge disappears from the attackers mind
never to come back when its safe. |
|
confero aevus |
Diversive shields are
in the shields that are but will divert attention away from the
protected person
with thought in mind as mischief is done rendering the person
invisible. It has no other protection of itself
but it costs very little to upkeep. Its called a cowards shield thats
diversive by thought to not notice until will is not there to seen use
because if it is not seen its not noticed as invisible. |
|
visio ancile | Vision shields are the shields that give people false visions, think to protect the protected and the protected are never hurt. So not stupid of the thought, as this in truth is the person can manipulate what the people around can think with no thoughts intended. There without intending thought unless a thought exists that you don't have intention to use, as you dodge the psychics and with the creator if the protected will see endlessly or not as nothing is there by will. | |
lingua ancile | Language shielding is
the shields that block out anything said person doesn't want to hear or
see as a message. This shielding also allows language manipulation
endlessly and effort free. |
|
classis ancile | Hyper shields are energy sight shields that can deflect anything and make use of anything, with that and use is knowable if thought is need by intention, the energy is by the thought as with reprogramming by suggested idea without having to work at keeping the shield up. It has multi variable phasing capability, as it is undetectable to the senses. This has capabilities of morphing, the body to survive a blow or struggle. | |
feritus ancile | Wild shields can make it so you can use, any energy and indirectly as it will aid as it needs. So this shield will do as it feels necessary being the protecteds will. It wun not as thought is there and thinking it, will it to go down will cause it to as you are till necessary. | |
egredior ancile | White Shield is the shield that Ascends you and makes you more aware of what you want and can get. This shield protects you from demons as it raises your vibrations and makes you unaffected by lower plane beings. | |
animus visus | Soul sight allows you
in to see the soul of others and know what they know with ease of thought.
This is instant as one sees everything of the person and also called
aura vision. |
|
inanis visus |
Black sight is the
sight that you can listen in with, as this is a void room that uses
void in thought as the source of the visions. It is made from
space with sight. The psychic visions can go to deep space or other
dimensions for the visions. Thus it is the greater of the sight. One
can also use this to see in black shades at any time of day thus one
does not need light. Black psychic visions are great for viewing other
planets. |
|
inversio visus | Inverted vision is the
magical vision. When this vision is used the third eye is used. This
sight will work in place of normal vision. There is possibility of
using this for easier psychic vision. See ghosts and other invisible
beings with it. |
|
iniquus ancile | Adverted sight is the
sight of moments. See the events as in psychic visions. This is what
psychics use as in when they stare into a crystal ball. When the vision
is received there are only moments that you remember. The other name is
Psychic Vision. |
|
maleficus visus |
Demonic sight is an activity to see the thought you focus and think to
see, as the feeling can create what you think or things that are there
are seen by the subconscious vision point. Think and as you think to
see corruption you can see, the
sight of demons and evil people. This sight allows you to see all and
listen as the mind gives it away as the
evil going on at will is indication in moment at a mere thought. This
sight is in particles. |
|
subduco visus |
Night vision is a thought as the
vision of nighttime is a point you think, using night as an energy that
is similar and is in daylight that shows things and allows for you to
see at night without a single
bit of light. Thus you can do whatever you want at night. This is the
sight of vampires. This sight is in shades of normal color. |
|
caecus visus | Shadow sight is the sight of shadows and they can see equally well in the daytime or night time. This sight is in shades of gray. | |
aprecatio visus | Star vision is the
night sight star energy. No light at all is needed but you see in heightened
vision at night or day. Thus the vision is never impaired, as the energy restores you when you think. There is
infinite vision possibility. |
|
concertatio visus |
Violence vision of movement and in nighmare is the
vision of what you fear in a nightmare, in a point that is from use of
the 13th dimension unknowing by the thought 13. As the mind creates the
point by subconscious, that and you percieve the idea an use is a
nightmare by use by view and what it is itself. As you want as this is
where the sights you see are the bad things in life,
and these vision are called at any time. |
|
imitatio visus |
Illusion sight is the
sight of illusionists which is to see, as you think to feel in with a
perception of the person or area to allow for the sight of both
illusion and
normal vision. This allows for easy set up of illusions as you see what
you think, as the feeling from the area is noticed and you can feel the
things there and sight comes. As a vision in a visual area that is
looked, as thought if you take this as entertainment and as you are a
thought. Thought is there and if, you don't notice them they won't
notice you. As if on a display or screen you imagine in the
subconscious mind or thought in perception is that a feeling is what is
vibration and if illusion the vision ceases in thought as energy is
perception in a visual that is easily disbelief. The thought enhanced
by energy is a sight that is what gives you the vision, as a thought in
and if you think to not see the idea the subconscious isn't allowing
the conscious state to see perception. |
|
adigo ancile |
Force sight is energy feeling with the
vision of aura and energy, that is vibration by the feel in energy
considered with use as powers. See anything in force and see magical
objects. The night and day are almost the same. |
|
malus visus | Sightless sight is the
sight of particles and does not use normal sight. Yet again it appears
like normal vision in the light of day or night. This is sight without
sight and uses the third eye. See anything with this sight. This sight
does not even appear as sight. |
|
obliquus visus |
Indirect sight is the
sight that sees everything. When one looks in indirect as for sight and
ugly. Vision is to use a thought, as to focus in on an area and have a
thought in mind for what you seek to know. the vision will come. But if
the moment must come you can see what is enhanced in energy, as
one must allow for thought and remain separate from the sight. One can
read
minds with this sight as with the sight you see and perceive, as you
direct the focus by thought of the person. As if use is the third eye,
with a thought the person can use is a sight know with the spirit
infornation. That you fell and your subconscious, shows your conscious
aware state of mind as a point of idea. |
|
turpificatus visus | Corruption sight is the sight of the complete mind and soul. Its the sight of knowledge. One can read anything as if in a book and make the correct decisions always. A keen mind is only needed to see it. Prescience is gained by using this sight. The necessity is only that one has an open mind. | |
confero visus | Diversive vision is wisdom the vision of the maneuvers are to make in moments. Its moments that come when one needs to survive. These will only be warnings. One can learn of survival tactics while getting these visions. These visions usually come minutes to hours before the events. | |
cingo visus |
Shield sight is the vision of many type of shields in general seeable by the feel of the area, that and the indirect feel of the person by vibes from the aura. As things allows the caster to see, the shields of your enemies and other people too. |
|
lingua visus | Language sight allows the worker to see languages, as translated words plus makes possible to translate spoken words. As in the language you understand, as the source is the study in an instance and thus think and it comes. The language spoken will, be instantly understood by the caster. Just listen to the speech patterns, think about it by focus and the understanding will come clear in your mind. | |
classis visus | Hyper sight allows the person to see in the hyper dimensional world. Its just a peek as it will probably draw unwanted, attention from a very powerful hyper worlder somewhere. So the sight will not be there if the seer doesn't want to look. With this sight a person can look into any other world as the hyper world links to all of them. | |
feritas visus | Wild sight allows you to see into alternative worlds or any place else as well. cuz it uses wild energy that cannot be detected as the source of the seeing. This energy allows the peerer to see anywhere without detection. | |
candor visus | White sight is with the white void that allows you to see things, as they are and it shatters illusions. This sight reveals the truth behind anything, your curious about. It reveals anything your curious about. |
Zackal, Djihin and Skyhawk contributed to Aether and Ether. Zackal solely owns Cosmeria, Corrupt Cosmeria and Infini. Skyhawk contributed the rest. with help from others.
skyhawk